I am trying to Develop a texture mapping application
by using Graphics32 library.
I am new to transformations.
But i have searhed internet. I could find some
libraries to accomplish this.
They name it as bitmap warping.
Pixelook & Leadtools name it like that.
In graphics32 when i apply projective transformation
to an image there are holes in the projected image.
Can you help me?
Can projective Transformation or something else work
like bitmap warping.
or is there a way that projected images fill the
boundaries without holes.
I hope i could tell the problem correctly.