It seems that both GL_GEOMETRY_SHADER and GL_FRAGMENT_SHADER have been defined as the same value (0x8B30). This was not present on previous versions of GLEW.
Discussion
Anonymous
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2014-09-15
As a side note, GL_GEOMETRY_SHADER_ARB and GL_GEOMETRY_SHADER_EXT are fine, it is just GL_GEOMETRY_SHADER that has the wrong value.
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As a side note, GL_GEOMETRY_SHADER_ARB and GL_GEOMETRY_SHADER_EXT are fine, it is just GL_GEOMETRY_SHADER that has the wrong value.
Are you sure?
Is this problem for GLEW 1.11.0?
Downloaded from sourceforge?
Closing as "not a bug".