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GameSqueezerCollection: Initial Release

A collection of tools and engine pipeline support for game projects: Goal is to make the construction of specialized game engines a fast and flexible process. Current target language/platform is Flash/haXe.

GameSqueezerCollection is a project aiming for comprehensive gameplay-level tools and APIs. It is written in haXe and currently targets the Flash and Neko platforms.

The first release, which has a Flash demo on the home page, contains functionality for importing and using Tile Studio maps, a XML animation format, Angelcode Bitmap Font Generator files, and code for collisions with an example platform game engine, among other features.

Posted by James Hofmann 2008-09-29