it would be great to have a option (maxhit ) or something for asteroids like the (maxhullhits ) for the ships
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This is now added.
(maxhit 2) under an (actobject ) will make the object have to take 2 hits before it is destroyed.
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user_id=370772
This is now added.
(maxhit 2) under an (actobject ) will make the object have
to take 2 hits before it is destroyed.