If you are standing on a moving platform (dm2 for example)
with fps independent physics switched on
and with lerping enabled (cl_nolerp 0)
it moves under your feets.
On fast moving platform (like lorry on border1.bsp)
the effect is much stronger and worse.
As far as I understand player movement is lerped
but moving of platform is not. At least with cl_nolerp 1
they move synchronously.
Is it possible to make movement of platforms lerped?
Any hints?
Regards,
sss