To make non-advanced ezQuake teamplay configs compatible with MQWCL's 0.97b ones, ezQuake should allow %u macro which diplays the value of /tp_nick
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what's /tp nick ? Variable? Variable called tp?
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It's a variable (defined as cvar2 in MQWCL 0.97b source code) like /tp_name_axe in ezQuake.
Example of usage: /bind "d" "say_team $\%u: get quad!" /tp_nick "ar"
After I hit "d" key my teammates see: ar: get quad
The same thing can be easily acomplished by using $nick and /set nick ar, but as I said - it's about compatibility and standards.
Thanks for your interest.
%u is already reserved for 'need' (tp_need_*)
Logged In: YES
user_id=1113699
what's /tp nick ? Variable? Variable called tp?
Logged In: YES
user_id=1110256
It's a variable (defined as cvar2 in MQWCL 0.97b source
code) like /tp_name_axe in ezQuake.
Example of usage:
/bind "d" "say_team $\%u: get quad!"
/tp_nick "ar"
After I hit "d" key my teammates see:
ar: get quad
The same thing can be easily acomplished by using $nick and
/set nick ar, but as I said - it's about compatibility and
standards.
Thanks for your interest.
Logged In: YES
user_id=1113699
%u is already reserved for 'need' (tp_need_*)