At: https://github.com/ezQuake/ezquake-source/commit/c5fa88692bd9aae9ac3c275051ada9251b17b62b
See attached screenshots.
Graphics glitch with dm2 secret button running down the hall. Far enough down the hall the button is invisible. As you approach it flickers.
As dimman suggested on IRC:
Fixes the issue.
Caused by 16-bit z-buffer and poor
r_nearclip
/r_farclip
values. Have also reversed (and reduced maximum values) ofgl_brushmodel_polygonoffset
so that objects are pulled towards you, rather than pushed away (3.5-alpha12)