The radar info is missing 'friends' and 'enemy' count
Price amendment:
Soldier = 30 credits (unit underutilized due to high price)
Troopers/Fremen/Sardaukar = 50 credits (unit underutilized due to high price)
Sonic = 700 credits (abusive mass produce due to lower price compare to deviator and devastator)
The radar info is definitely something to consider.
For modding Dune Legacy have a look at the FAQ. I just added an entry there.
Radar info to display more info:
1. number of harvesters
2. number of carryalls
3. number sandworms
These info will help to manage the game easier.
I recently downloaded the unit and building ini file and made some changes; really easy to do. I buffed troopers/fremen/sardaukar a bit (slight increase in hp, speed, weapon reload (in vanilla it takes twice as long to fire as a tank), damage. This make their price tag more in line with their capabilities. As to soldiers...30 credits is a little low. At 60 you can build 11 for each full harvester load, which is pretty good. If you're still interested in this I can either upload the ini file or make a new one with changes requested...or you can grab the ini from the mods section. I think it might be a good idea to have modded ini files here for people to download so that multiplayer matches can sync up correctly.
about the troops... troopers used to be stronger and way more resistant than in dune legacy, im not sure exactly why but currently tanks are oblitearing troopers with their main weapons, whereas this didn't use to happen like that in dune 2. (they still got crushed all around tho)