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#29 Segmentation fault when loading a game

v1.0 (example)
closed-invalid
nobody
5
2016-12-25
2012-10-28
Anonymous
No

The game is crashing after loading the game or the replay.

$ dunelegacy --showlog
Starting Dune Legacy 0.96.2 ...
initializing SDL..... finished
initializing sound..... there is no soundcard
allocated 4 channels.

FileManager is loading PAK-Files...

MD5-Checksum Filename
9f0fd308f64709b749fed88b1490b6a4 /usr/share/games/dunelegacy/ATRE.PAK
098d969a3b73bcab91c6759108d33bbc /usr/share/games/dunelegacy/DUNE.PAK
cac4782dfe4e7631bbdbacd40eee21b7 /usr/share/games/dunelegacy/ENGLISH.PAK
20f91f6b67c20305936b79528a7b4ca5 /usr/share/games/dunelegacy/FINALE.PAK
72268db03ec685241be7fdceb93fde39 /usr/share/games/dunelegacy/HARK.PAK
aa1bd9d266930048c51201e0ff5dc3cf /usr/share/games/dunelegacy/INTRO.PAK
f7e2cd778899a542538ca0ba24c3fef8 /usr/share/games/dunelegacy/INTROVOC.PAK
7a8f3af658d768a0abf249b9332aa82a /usr/share/games/dunelegacy/LEGACY.PAK
c94efb37172a02d5207eddd2d144013d /usr/share/games/dunelegacy/MENTAT.PAK
bd06bcc712c09a88ce226d86bb91a8d9 /usr/share/games/dunelegacy/MERC.PAK
1e8551ee6d25ce6334db71d6d3716895 /usr/share/games/dunelegacy/ORDOS.PAK
34908cb90a0b9df7257d9ba1c1394e36 /usr/share/games/dunelegacy/SCENARIO.PAK
608442398716647834a03f7fd5c69a60 /usr/share/games/dunelegacy/SOUND.PAK
d9662fb87342bde786558fcfbbc754de /usr/share/games/dunelegacy/VOC.PAK

loading fonts..... finished
loading graphics..... finished
loading sounds..... finished
loading texts..... finished
starting sound player... finished
starting music player... playing ADL files
starting main menu....... finished
Initing Game:
Neoprávněný přístup do paměti (SIGSEGV) //Segmentation fault(author's note)

$ uname -a
Linux qaculda 3.2.0-23-generic #36-Ubuntu SMP Tue Apr 10 20:39:51 UTC 2012 x86_64 x86_64 x86_64 GNU/Linux //it's Mint 13

Discussion

  • RichieQ

    RichieQ - 2012-10-29

    Is there a seg fault on every loaded save game/replay or only on a specific one? If only a specific save game or replay results in a crash: Is there something special with the game state, e.g. huge amount of destroyed untits, captured structures, etc.

     
  • Anonymous

    Anonymous - 2012-10-29

    No, it's only when I'm loading fifth level(file save/qac\ 5.level.dls), but on every replay. I did not do anything unusual(no huge amounts of anything). Save named 'qac 4.level.dls' is in the end of 4.level(it's loadable). When the next level starts(which I forgot to mention in my first post) the game crashes after a couple of seconds(so I was able to save the game quickly). The behaviour is different every time(may be dependent on selected area in the map of Arrakis?). Sometimes the buttons are green(I play for Atreides) and the map is black, sometimes it builds me a Construction yard(still in green colour) which I cannot control with no units, sometimes it crashes immediately. When I try to load the game instead of continuing from the 4.level, it crashes immediately.
    All the mentioned files should be in the attachment.

     

    Last edit: Anonymous 2013-10-26
  • RichieQ

    RichieQ - 2013-02-27

    Please retest with version 0.96.3

     
  • RichieQ

    RichieQ - 2013-02-27
    • status: open --> pending
     
  • RichieQ

    RichieQ - 2013-02-27
    • status: pending --> pending-out-of-date
     
  • RichieQ

    RichieQ - 2016-12-25
    • status: pending-out-of-date --> closed-invalid
    • Group: --> v1.0 (example)
     

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