It would be very interesting to play on IGS with Nintendo DS. Actually i've just found one game to play go online : Wifi Taiou Gensen Table Game http://www.wifitaiougensen.jalmus.net/ but it's only in japanaese and without enough players. I suppose (but haven't try) it's possible to play on IGS with DSLinux and telnet but not very easy.
Is it in your project to implement IGS Game ?
Christophe
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Finally i've created a new project to develop an IGS client for Nintendo DS : DiSigo. It's a port of free C++/FLTK software ViZigo. The sources are available on http://developer.berlios.de/projects/disigo/
Christophe
If you would like to refer to this comment somewhere else in this project, copy and paste the following link:
It would be very interesting to play on IGS with Nintendo DS. Actually i've just found one game to play go online : Wifi Taiou Gensen Table Game http://www.wifitaiougensen.jalmus.net/ but it's only in japanaese and without enough players. I suppose (but haven't try) it's possible to play on IGS with DSLinux and telnet but not very easy.
Is it in your project to implement IGS Game ?
Christophe
Hello,
Yes, it would be interesting to be handle go servers interfaces like IGS or DGS...
I'll add this to the feature list, but handling variations and joseki dictionary is more urgent at this time ! ^^
Thanks for your interest.
Nicolas.
I'd like to help out if I can - I'll do an svn co tonight and take a look at the code if that's cool. :)
The code is badly written and documented at this time, but I'm rewriting it for easy maintenance and evolution...
Let me know when it's ready - I'm definitely interested.
Finally i've created a new project to develop an IGS client for Nintendo DS : DiSigo. It's a port of free C++/FLTK software ViZigo. The sources are available on http://developer.berlios.de/projects/disigo/
Christophe