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#163 Fix Action Replay DS code type 0xE.

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closed-accepted
nobody
None
5
2014-08-17
2014-08-17
Prof. 9
No

DeSmuME's implementation of Action Replay DS code type 0xE is wrong in two ways:

  • When execution status is set to false, the data lines following the 0xE code type setup line are not skipped.
  • After performing the memory write dictated by the 0xE code line, the amount of lines to skip is rounded down instead of rounded up.

This simple patch fixes both of these problems. It is similar to patch #142, but that patch only fixes the first problem, not the second. This patch also fixes bug #1410.

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Discussion

  • Prof. 9

    Prof. 9 - 2014-08-17

    Whoops, wrong file -- here is the actual patch. Sorry!

     
  • Normmatt

    Normmatt - 2014-08-17

    Committed in [r5047].

     

    Related

    Commit: [r5047]

  • Normmatt

    Normmatt - 2014-08-17
    • status: open --> closed-accepted
     

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