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Decal Script / News: Recent posts

Project Dead?

Is this project dead? anyone still interested in it?

Posted by Charles McCann 2001-12-08

Updated: Prototype and Designs in CVS!

Jay has updated the prototype! It should be fully representative of how we can communicate with the MSE. We still need to prototype (1) a threaded Queue (DLL?) (2) handling Msgs from Decal. After those 2 prototypes, we can build the final prototype that shows how all the components will work together and simulate a top to bottom working version without all the details. (We should be validating that we can run the script, store the messages, and respond to them without stopping the AC client.)... read more

Posted by Charles McCann 2001-10-10

Everyone respond to: Developers Forum - "Roll Call" topic

Look in the developers Forum and make your comments. (Our Forum remains to be the SourceForge Forum.)

Posted by Charles McCann 2001-10-02

Old AC Script Tools available

If you didn't have them before, download them so that you know what we have to 'duplicate'. Included is the ACScript Project Manager. (Is the web site for AC Project Manager still available? anyone know it?)

Warning: the version of ACScript out there is the one that caused all the comotion in the first place. Not sure about the details... but it has something to do with DarkTide. Don't use it on your DarkTide character.

Posted by Charles McCann 2001-09-30

Vision and Scope (HTML) document in CVS and published...

Vision and Scope (HTML) document in CVS and published to Doc Manager. Please take the time to read it, think about it, and make comments/suggestions. Let's make sure we are all on the same page (or close to it).

After that, look at the design forum (and Visio/Gif image) to see what would need to be added/changed.

Posted by Charles McCann 2001-09-29