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#23 Dynamic soundtrack loading

CVS
open
nobody
9
2014-05-22
2014-05-19
bfighter
No

The loading of music files was hardcoded.
Here is a patch to load them dynamically from a dedicated folder.
It also allows users to add their own music files (*.ogg)

INSTALL:
1- create a "data/music" folder (and add this folder to svn)
2- move the music files in the new "data/music" folder (not the sfx)
3- apply the diff patch

1 Attachments

Discussion

  • Kevin Zheng

    Kevin Zheng - 2014-05-21

    I haven't been able to test this patch, but once DftD begins to adjust the music based on the environment, how will user-specified music work?

     
  • bfighter

    bfighter - 2014-05-22

    Any sound or music specific to the game or menus should remain in the "sound" directory. Right now I didn't find any explicit reference to in-game music changes, they will be added later on. Any music file should work fine.
    After you created the "data/music" folder, just move the files "ImInTheMood.ogg" and "Betty_Roche-Trouble_Trouble.ogg" from "data/sounds" to "data/music".
    You can access the loaded playlist once ingame using the "right-click > Show music playlist"

    You can now add/replace new tracks in the "data/music" directory.
    To keep the ambiance of the game you can pick some free files here:
    https://archive.org/details/Free_20s_Jazz_Collection

    Of course after applying the patch you need to compile the game again! ;-)
    If you still have problems to apply the patch, tell me and I will see what I can do.

     

    Last edit: bfighter 2014-05-22

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