I created a simple scene which had a two segment cube
skinned by two joints and a short animation that bends
the cube and then restores it back to normal.
When I try to run the export script for Cal3D I receive
the following output in the console:
Traceback (most recent call last):
File "C:\Documents and Settings\Tron\Application
Data\Blender Foundation\Blend
er\.blender\scripts\blender2cal3d.py", line 942, in ?
if file.endswith(".cfg") or file.endswith(".caf")
or file.endswith(".cmf") o
r file.endswith(".csf") or file.endswith(".crf"):
File "C:\Documents and Settings\Tron\Application
Data\Blender Foundation\Blend
er\.blender\scripts\blender2cal3d.py", line 848, in export
elif b[0] in string.digits:
RuntimeError: Depricated:use RenderData.currentFrame
A Blender scene containing an animated, skinned cube
Logged In: NO
this is caused by the currentFrame method being moved to a
different place in the python api for blender 2.33 and later.
If you use cal3d2blender-0.7.py that is in the plugins
directory of cvs this problem is fixed - however be aware that
you should use Blender2.34 or later with this updated script
Logged In: NO
this is caused by the currentFrame method being moved to a
different place in the python api for blender 2.33 and later.
If you use cal3d2blender-0.7.py that is in the plugins
directory of cvs this problem is fixed - however be aware that
you should use Blender2.34 or later with this updated script
Logged In: YES
user_id=753710
The web site says that 2.33a is the latest version not 2.34.
How am I supposed to obtain version 2.34 or later?