Error messages during raytrace of revolve primitive
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I've been experimenting with revolve primitives, with certain primitives I get a lot of "odd number of hits: 1" messages during the raytrace, and the revolved primitive isn't displayed.
What am I doing wrong? is my sketch malformed?
The primitive in question is called: M5SH
.g file containg example of problematic primitive
Your sketch contains Bezier segments which the revolve can not handle. Replacing the Beziers by circular arcs could be a work around (if applicable). There is at least code for the arcs in the revolve (but I haven't tested it yet).
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