improvements possible:
1) when you run arround acorner, instead of "gliding"
around a corner like in the old versions of bomberman,
you sometimes get stuck and repelled to your previous
position. 2) npcs are very weak, and also buggy. in a
tunnelmap, there was only one open field next to the
tunnel. the npcs was stuck there, instead of just
walking out and back into the tunnel. it moved after
the walls around him got blown down. 3) new bombs
should be possible when the last one starts exploding,
not after the explosion has vanished. 4) movement in
the menus is horrible. 5) more documentation would be
appreciated.
Logged In: NO
Yes, moving should be more smooth, to be exact: when you are running fast it's hard to get behind walls - you just miss it. I remember Atomic Bomberman, where you didn't have to be exactly at the spot to get behind a brick/wall - the game altered your movement a little.