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Actually, reloads isn't quite the term I'd choose. In fact,
AutoRealm simply loads anything once, period. What it sounds
like you are describing is the behavior that, with large
maps especially, it can become slow as it tries to figure
out which object you've clicked on.

And that is something we're working on. There are ways to
improve the overall speed, but those are rather on hold
right now while a major porting/rewriting effort is underway.

Once that is done, performance is just one of the areas to
be addressed. But, I promise you, it will be.