I just finished rendering a high quality, large render today. I make huge source images so that I can get them printed as artwork as big 60" wide, and it takes a long time to render a 60 megapixel image, in this case, 18 days. I normally have no problem, but when I greedily opened up the image to see how awesome it was in monstrous perfect render graphics, I about screamed when I saw the image: it looks like only one of the 11 slices made it into the final picture!
My question is, is there somewhere where these 11 'slices' are located in temporary files, and is there a way I can manually compile them into a finished image? Or any other way of extracting and compiling the render data from whereever it is? This took two and a half weeks to render, there information has to be somewhere, right?
I just finished rendering a high quality, large render today. I make huge source images so that I can get them printed as artwork as big 60" wide, and it takes a long time to render a 60 megapixel image, in this case, 18 days. I normally have no problem, but when I greedily opened up the image to see how awesome it was in monstrous perfect render graphics, I about screamed when I saw the image: it looks like only one of the 11 slices made it into the final picture!
My question is, is there somewhere where these 11 'slices' are located in temporary files, and is there a way I can manually compile them into a finished image? Or any other way of extracting and compiling the render data from whereever it is? This took two and a half weeks to render, there information has to be somewhere, right?
Here is the render output information:
Thank you!
Don