Tutorials
From construct
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Ghost shooter tutorial
By Ashley. Learn how to make a simple top-down shooter, step by step.
- Ghost Shooter tutorial (download here)
Complete beginner's guide to making a top-down game like the Ghost Shooter demo.
- Ghost Shooter Video Tutorial (view here)
A video version of the Ghost Shooter tutorial. Thanks to Andla.
Platform School
By Deadeye. An interactive tutorial for making a platformer. Work in progress: more lessons to follow!
- Platform School tutorial on forums, with description & overview
Alternatively, direct links to each lesson:
- Lesson 1: Layout and Events
- Lesson 2: Controls and Animation
- Lesson 3: Scrolling, parallax and the HUD
- Lesson 4: Detecting the environment
- Lesson 5: Customizing controls
- Lesson 6: More customizing controls
- Lesson 7: Basic Enemy AI
- Lesson 8: Intermediate Enemy AI
- Lesson 9: Combat
Video tutorials
By Thomas Mahler. Downloadable video tutorials covering some specific topics.
Flash 'Wink' based tutorials:
YouTube tutorials:
- Giving a graphic its own Collision Mask
- Panel Object
- Putting multiple graphics into one object quickly
Example files
These are games which are fully explained by comments in the event sheet editor. You can learn a lot by seeing what different events do and how the game is organised. You can find more of these by selecting 'File' - 'New' - 'Template/example' in Construct.
- Bustaball by 'Midnight' - breakout style game
- Bumpmapping example (3D lighting effect)
- Sin Behaviour (Examples of Sin Behaviour in motion)
You can find many, many more on the Uploads forum. People frequently upload quality examples of features or techniques, and you can learn a lot by trying some things out there.
Hidden features
See the hidden features page which highlights some of the more useful but less prominently documented features of Construct.
FAQ
You can view some frequently asked questions at the FAQ. Be sure to read through, especially if you're new, before posting to the forums!
