After some searching in the code, I found that the "in" operator does what I want, e.g. if not ('d' in a) then print "no such key" Unfortunately this use of "in" is not documented, but as far as code changes, the issue can be closed.
No way to check if a map already contains a key
Enable compiling on windows without MinGW
Jim, I still get the console window when compiling from latest source (on Windows). I believe this is what controls this, in BASIC256.pro on line 19: CONFIG += console
Hi Mike, I know it's been a while since you opened the issue, but if you see this message, and if you have an example for your problem #2, a short code which demonstrates it, please respond here. Problem #1 is a simple configuration issue which should get fixed soon.
Sure, I just want to share the fixes with others.
I have submitted bug fixes for some issues which are fairly important - like debugging not working for any code which includes arrays or references - but it doesn't look like there is any activity. I have my own version with the fixes which I use for teaching, and which I would like to share with others. If the project is inactive, I will consider making a fork, probably on Github, and contribute bug fixes and enhancements.
QT issue - scaling problems on high dpi displays