You can check his webpage http://www.baaden.ibpc.fr/contact.html You can also join him via Twitter @baam93
Hello, We had an initial UnityMol port to Hololens but it had really reduced features. As a test, we exported a molecule loaded in UnityMol as a prefab and we created a scene in Unity with it, then we compiled the project for the Hololens. I didn't test since then but I know a lot of things changed on the Unity side. We are currently developping a new version that is not public for now, you can send an email to Marc Baaden to get access to it. Best, Xavier
Hello Daniel, Thank you for your interest in UnityMol. This project is actively developed in our lab and a new release should be coming really soon (next week or so). We completely re-wrote UnityMol to have a clean data-structure and code base. The new version will be available here, on sourceforge. The best way to get involved is to send an email to Marc Baaden. If you want some assistance on the older version (0.9.x) you can still discuss it here, on our gitter (https://gitter.im/bam93/UnityMol)...
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