I'm using syncterm 1.8 on a Mac M1.
I'm using syncterm 1.8 on a Mac M1.
Double Height Rendering issue (with Fake Comm Rate)
Double Height Rendering issues (no speed rate limiting)
Sorry for the run around, I found it. I had those chars on my "what do I do with these list" and render a "?". I'll fix that, and I think you can consider prestel terminal emulation complete and awesome :)
Yup, I've just redownloaded the engineer page I sent you - if you show reveal codes on the website, you'll see that start/end box codes are used there, and when exported they export as 0x0a/0x0b. Now to figure out why I'm sending them as ? :)
Hmm.. I have definitely seen start/end box as 0x0a/0x0b - and it does overlap of active user keystrokes (where those are up/down as you described). I've never seen frames store movement chars (I think that idea was before its time).
Hmm.. I must be doing that somewhere (assuming sync doesnt) - I'll need to look. Normally with with zdnet, I export saved pages as "bin 1", and when I did that, a hexdump shows 0x0a and 0x0b where the ?s are rendered. 000003a0 6c 08 46 6c 61 73 68 03 2a 0b 0b 42 6f 78 09 53 |l.Flash.*..Box.S| 000003b0 74 65 61 64 79 18 47 6f 6e 65 0a 0a 3f 16 5e 7f |teady.Gone..?.^.| I dont think I messed things up, but I'll double check.