Patch, if it helps. --- SDL_gfx-2.0.25/SDL_rotozoom.c~ 2023-12-09 21:24:48.317633493 +0000 +++ SDL_gfx-2.0.25/SDL_rotozoom.c 2023-12-09 21:23:31.163959705 +0000 @@ -841,8 +841,8 @@ if (SDL_MUSTLOCK(dst)) { SDL_LockSurface(dst); } - if (SDL_MUSTLOCK(dst)) { - SDL_LockSurface(dst); + if (SDL_MUSTLOCK(src)) { + SDL_LockSurface(src); } /* Calculate int-per-row */
Is this the canonical source for SDL_gfx? I found some copies on github as well. Mainly asking because we're using this for wii & gamecube & Alberto reported this at https://github.com/devkitPro/pacman-packages/issues/331 as well. I'll patch it for us for now but would obvious prefer to be using upstream if possible.
OSX bundle script for autotools
Adding the patch for ttNative target host application see also http://forums.cod...
Extend macro expansion
[DevkitARM] newlib and locking
This eventually happened with devkitARM r45
Example makefiles fail on mac,