User Activity

  • Posted a comment on ticket #16 on SDL_gfx

    Patch, if it helps. --- SDL_gfx-2.0.25/SDL_rotozoom.c~ 2023-12-09 21:24:48.317633493 +0000 +++ SDL_gfx-2.0.25/SDL_rotozoom.c 2023-12-09 21:23:31.163959705 +0000 @@ -841,8 +841,8 @@ if (SDL_MUSTLOCK(dst)) { SDL_LockSurface(dst); } - if (SDL_MUSTLOCK(dst)) { - SDL_LockSurface(dst); + if (SDL_MUSTLOCK(src)) { + SDL_LockSurface(src); } /* Calculate int-per-row */

  • Posted a comment on ticket #16 on SDL_gfx

    Is this the canonical source for SDL_gfx? I found some copies on github as well. Mainly asking because we're using this for wii & gamecube & Alberto reported this at https://github.com/devkitPro/pacman-packages/issues/331 as well. I'll patch it for us for now but would obvious prefer to be using upstream if possible.

  • Created ticket #562 on Code::Blocks

    OSX bundle script for autotools

  • Posted a comment on ticket #442 on Code::Blocks

    Adding the patch for ttNative target host application see also http://forums.cod...

  • Created ticket #442 on Code::Blocks

    Extend macro expansion

  • Modified ticket #43 on devkitPro

    [DevkitARM] newlib and locking

  • Posted a comment on ticket #43 on devkitPro

    This eventually happened with devkitARM r45

  • Modified ticket #131 on devkitPro

    Example makefiles fail on mac,

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Personal Data

Username:
wntrmute
Joined:
2004-02-13 19:48:26
Location:
Britain (UK) / BST
Gender:
Male

Projects

This is a list of open source software projects that Dave Murphy is associated with:

  • Project Logo DeSmuME DeSmuME is a Nintendo DS emulator Last Updated:
  • MinGW - Minimalist GNU for Windows A native Windows port of the GNU Compiler Collection (GCC) Last Updated:
  • devkitPro Homebrew toolchains for wii, gamecube, 3ds, ds, gba, gp32 and psp Last Updated:
MongoDB Logo MongoDB