yes faceAPI. And thank you.
Is there a way to have facetracknoir less sensitive to Facial expressions. I smile too much and when I do, in game camera moves wherever it randomly wants. Any setting that could lessen thiseffect? Thank you for the great software most likely the only solution is to not smile...
Is there a way to have facetracknoir less sensitive to Facial expressions. I smile too much and when I do, in game camera moves wherever it randomly wants. Any setting that could lessen thiseffect? Thank you for the great software
Is there a way to have facetracknoir less sensitive to Facial expressions. I smile too much and when I do inin game camera moves wherever it randomly wants. Any setting that could lessen thiseffect? Thank you for the great software
Is there a way to have facetracknoir less sensitive to Facial expressions. I smile too much and when I do inin game camera moves wherever it randomly wants. Any setting that could lessen thiseffect? Thank you for the great software
Well well I have figured out that I have made a mistake by adding a few secondary keybinds on a small keypad for the sake of convenience. Do not do this for the look camera . I'll add though that it does work the outside cameras without interfering with FTNoIR. I Just rechecked with the keypad again. All I can do is laugh . I should have known .
Well well I have figured out that I have made a mistake by adding a few secondary keybinds on a small keypad for the sake of convenience. Do not do this for the look camera . I'll add though that it does work the outside cameras. I Just rechecked with the keypad again. All I can do is laugh . I should have known .
I am guessing any changes made to the IN-GAME settings to the "Look-around"/Camera will cancel out FTNoIR and any other head track system