Adapted to new class paths from the base library.
Removed the base library, which now is a separa...
Cleaned up and simplified the base library.
Preparing a new version of the library.
More tests.
More tests.
New tests.
Fixed some errors on the tests.
Several new tests.
Resources used on the tests.
Several changes to the basic library.
Now most of the tests work again.
Fixes made to the test framework.
Removed the raw values builder.
Moved all the test values to the external file.
Simplified a bit more the testing framework. Mo...
Removed the interval test values class.
Simplified the tests framework.
More trimming done to the tests framework.
Added a logger. Added better support for line c...
More applications of Spring on the tests.
Added Spring dependency injection to the tests ...
Added support for line commands.
Added a logger to a few classes to test before ...
Cleaned up the internationalization files.
Cleaned up internationalization files.
Set codification to UTF-8
Made a few changes to the build file. The build...
Moved the basic framework classes out of the ma...
Moved around swing based classes to ease a futu...
All the base classes are on a new source folder...
Sorted the project structure.
Added required libraries to the project path.
Shaped character creation is now working.
Adapted the imports to the changes on RPG Toolbox.
Fixed some errors on the build file.
Changed the codification to UTF-8.
Created an Ant build file for the project.
Fixed some errors when setting attributes into ...
Fixed an error on the and build related to nami...
Added implementation and specification info int...
Small change to the ant build file.
Initial luck step is now working.
Removed a redundant class.
Made some changes to the build file.
Removed a redundant line on the build file.
Fixed an error on the build file. Changed a bit...
Added an Ant build file.
Added required libraries to the path.
Added a basic framework to the tests.
Fixed some bugs with the Interval tests and rem...
Fixed an error when not selecting the Father Cl...
Basic version of the Initial Luck Character Gen...
Character Generation now can save the Character.
The Initial Glory step for Character Generation...
Fixed an error on the Father Class Skills Group...
Fixed some errors setting upper limits during C...
Removed InventoryTable.
Function added to the XML functions.
MarginValueController failed with ValueHandlers...
Removed files for the 5th edition Character Gen...
Character Generation should now be working up t...
Character Generation should now work up to Indi...
Character Generation should work up to the Skil...
The Individual Differences step now handles the...
Drag and drop on the Individual Differences ste...
Fixed a bug when setting an upper limit equal t...
Fixed a bug when adding ValueHandlers to the Ab...
Fixed a bug when rolling IntervalMapRoller.
Features count and selection now works correctly.
Fixed a bug when loading Culture's Advanced Ski...
Passions inheritance should now work correctly.
The ValueHandlerTableModels now work correctly ...
Changed IntervalMap so now the interface contai...
Changed character assemblers for services. Fixe...
Set a placeholder for the save screen for the C...
Fixed a bug not saving the Personal Data values...
Divided the assembler command into different te...
Traits bonus from the Templates are now correct...
Fixed a bug on the TreeMapDataHolder which mean...
Changes to the KeyValueComboBox.
Changed the classpath to make it cleaner.
Ordered the packages to make the project readab...
Fixed several errors when loading files in the ...
First test version of Character Generation fini...
Added Initial Glory step to Character Generation.
Removed the different Lord Loyalty values for d...
Removed the Family Love calculation made from t...
Removed redundant packages.
Removed some redundant commands.
Removed some tables which weren't necessary. Ad...
Small fixes related to KeyValueCombobox.
Changes to the Component Map commands.
Changed the project structure a bit. "palette" ...
Started to implement the Initial Luck step on C...
Small changes to dialogs.
Added new dialogs for selecting data. Created a...
Character generation up to choosing the family ...
Added basic interfaces for characters. Changed ...
Lists now use a CellRenderer to render ValueHan...