I cannot reproduce this error. Can you send a minimal working example of the error? Your file has many includes that make the file not run on other computers. From: bugs@glx.p.re.sourceforge.net bugs@glx.p.re.sourceforge.net On Behalf Of Maoyi Song Sent: Friday, November 10, 2023 10:41 AM To: Ticket #67: cannnot change the size of text in label and xytitel 67@bugs.glx.p.re.sourceforge.net Subject: [glx:bugs] #67 cannnot change the size of text in label and xytitel [bugs:#67]https://sourceforge.net/p/glx/bugs/67/...
changes to makefiles - removed cmake specific commands from makefiles
minor changes to windows makefile.vc
fixed version number not appearing in windows installer
fixed typos
updated changelog.txt with information on 4.3.0
changes for building with QT5 on windows
removed license popup from dmg creation since it gives errors about encoding when using create-dmg on OSX
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Merge branch 'cmake-additions' of ssh://git.code.sf.net/p/glx/gle into cmake-additions
applied all patches expect qt5 related ones from the Debian repo.
GLE version for mac Catalina OS?
latest 64 bit build of 4.3.0 is confirmed to work on Catalina
grouping folder names and debug tags at top of CMakeLists.txt
minor fix to refman makefile to remove installation target
added convenience targets for rebuilding
fixed issues with stage area creation and installers
split debug and release variants into separate stage folders staged and stage, respectively
minor changes
added target cmake-lers to build relavent installers for each platform using cmake
modified output name for distros to include runtime psotfix
removed three files that were accidentally added by bad commit yesterday
removeing moc.cpp files
removeing uneeded files added by mistake
removed builds
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adding compiler and link options for linux
added include cstring to file_io.h
added -Wno-deprecated and -fpermissive options to enable compilation under gcc in linux
add_compile_options(-Wdeprecated) to cmakelists for linux
added #include<cstring>
add compiler definitions to cmakelists file for LINUX
case change on TeX directory for linux
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changes for building on mac with cmake
changes for cmake building on OSX
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change for cmake building on osx
more cmake changes
more changes for building on OSX
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changes to linking for mac in cmake files
cmakefile changes for osx included linking to lzma for libtiff
added src/config.h.cmake as blank placeholder
cmake changes
changes for cmake building
changes for cmake building on OSX
changes for cmake building on osx
changes for cmake building on osx
minor change for cmake building on osx
minor changes to some makefiles and font building on windows
GLE 4.3.0 preview release - windows only
GLE 4.3.0 preview release - windows only
fixed crashing when using latest version >= 9.53 ghostscript
cmake building improvements
fixed issues with 64bit searching for incorrect version of gs DLL on windows
Merge branch 'cmake-additions' of ssh://git.code.sf.net/p/glx/gle into cmake-additions
minor change
fixes to cmake building
fixes to installer creation using cmake - now build install bundle on windows for all variants
improvements to cmake build to make install distro on windows using nsis
full build now working with cmake. added CmakeLists.txt to all directories.
build all font files using cmake
added CMakeLists.txt to gui fbuild and makefmt
more changes to get building with cmake
modified makefmt (parseAFM.h and parseAFM.cpp to handle windows line endings. afm files can now be in win \r\n or unix \n format.
add special functions factorial, hermite, and laguerre
Nick: I see your POV but I could see it the other way too: "it fits an arc to the two vectors from the current point". I am not the original programmer so I don't really know what the intention was. Also it looks like you are getting what is in the manual see below. The general list can help with drawing questions. [cid:image001.png@01D61409.A1DEC240] From: Nick nickbevins@users.sourceforge.net Sent: Thursday, April 16, 2020 2:55 PM To: [glx:bugs] 65@bugs.glx.p.re.sourceforge.net Subject: [glx:bugs]...
Hi Nick: I think this is the expected behavior for "arcto" command. It fits an arc into the dimensions you provide. This is in contrast to drawing an arc of a circle with a fixed radius, which is what the "arc" command does. I think the arcto is effectively ignoring the radius since it is fitting a smooth curve from x1,y1 to x2,y2. If there is some specific arc you want to draw and are having trouble email the general list for help with an example. Best, Vince From: Nick nickbevins@users.sourceforge.net...
Can you send a demo script and output as well as version number and OS? Thanks Vince From: Nick nickbevins@users.sourceforge.net Sent: Tuesday, April 7, 2020 12:58 PM To: Ticket #65: arcto primitive behvior not as described in manual 65@bugs.glx.p.re.sourceforge.net Subject: [glx:bugs] #65 arcto primitive behvior not as described in manual [bugs:#65]https://sourceforge.net/p/glx/bugs/65/ arcto primitive behvior not as described in manual Status: open Group: Created: Tue Apr 07, 2020 04:58 PM UTC...
fix delete[] operator
added [] to delete operator on m_ArgTypes
changed type on m_tuneDistance from bool to double in graph2.cpp
more preprocessor changes adding defined(__MAC__) in place where __UNIX__ is expected too
more pre processor changes for mac build
#if defined(__UNIX__) || defined(__MAC__) in more locations
added || defined(__MAC__) to place where defined(__UNIX__) is
added if defined(__MAC__) to place where __UNIX__ is defined
changes to silence error about abs function in f2c.h
comment out _gnu_cxx namespace as gcc is complaining it does not exist
changes for building with cmake
added CMakeLists.txt files - builds command line GLE 32 bit and 64 bit executable for windows only.
Fix building with IJG jpeg
I have been working on using cmake to build 32 and 64 bit executables -this should enable building for 64bit executable for osx. From: Daniel Carman danielcarman@users.sourceforge.net Sent: Wednesday, November 27, 2019 11:29 AM To: Ticket #46: GLE version for mac Catalina OS? 46@feature-requests.glx.p.re.sourceforge.net Subject: [glx:feature-requests] #46 GLE version for mac Catalina OS? [feature-requests:#46]https://sourceforge.net/p/glx/feature-requests/46/ GLE version for mac Catalina OS? Status:...
Dave: I think you can probably program these functions in GLE. Here are some subroutines I wrote to do integration and factorial for a starting point. Hope this helps Vince sub factorial n local ret ret = 1 if n > 1 then for i = 1 to n step 1 ret = ret*i next i end if return ret end sub sub laguerre n alpha x ! Associated or generalized laguarre polynomial ! L(0,alpha,X) = 1, ! L(1,alpha,X) = 1 - alpha - x, ! L(N,alpha,X) = (2*(N-1)+1+alpha-X) * L(N-1,alpha,X) - (N-1+alpha) * L(N-2,alpha,X))n local...
Changes to vc makefiles
fixed for gui compile - added subsystem:windows to linker stage
changes to makefiles for msvc to compile both release and debug variants
Changes to enable compilation on MS Visual Studio 2017