User Activity

  • Posted a comment on discussion Open Discussion on GLScene

    sf don't want to change the new image with the same name.

  • Modified a comment on discussion Open Discussion on GLScene

    Hi Sergio, you can simply clone the git repository https://gitverse.ru/glscene/AstrobloQ to your comp, e.g. in the d:\AstrobloQ.git folder, but make changes in another working folder d:\AstrobloQ. Then use BeyondCompare 4 to make patches. You can work on different projects separately without need to make branches, that only complicates the development. Add autogeneration of habitat, relief, seas, climate and weather depending on the type and parameters of exoplanets (change flora and fauna, the NASA...

  • Modified a comment on discussion Open Discussion on GLScene

    Hi Sergio, you can simply clone the git repository https://gitverse.ru/glscene/AstrobloQ to your comp, e.g. in the d:\AstrobloQ.git folder, but make changes in another working folder d:\AstrobloQ. Then use BeyondCompare 4 to make patches. You can work on different projects separately without need to make branches, that only complicates the development. Add autogeneration of habitat, relief, seas, climate and weather depending on the type and parameters of exoplanets (change flora and fauna, the NASA...

  • Posted a comment on discussion Open Discussion on GLScene

    Hi Sergio, you can simply clone the git repository https://gitverse.ru/glscene/AstrobloQ to your comp, e.g. in the d:\AstrobloQ.git folder, but make changes in another working folder d:\AstrobloQ. Then use BeyondCompare 4 to make patches. You can work on different projects separately without need to make branches, that only complicates the development. Add autogeneration of habitat, relief, seas, climate and weather depending on the type and parameters of exoplanets (change flora and fauna, the NASA...

  • Posted a comment on discussion Open Discussion on GLScene

    Sergio, do you have a code to simulate sea waves on a sphere, the surface of an exoplanet, with a sailboat and other ships navigation? I am looking for delphi programmers to further development of the Biosphere and be included in the GalaxyMW team - https://gitverse.ru/glscene/AstrobloQ , the simulator of galaxy habitability and communications.

  • Posted a comment on discussion Open Discussion on GLScene

    Omar, I remember you had a good app called Funny Planet. Does it have waves and a sailboat floating on the surface of the planet? I have an app in development called Biosphere, based on an old version of Dave Kerr's AI Planet, it really needs sea waves on the surface of a free form planet with sailboats and other ships. A fleet in the technosphere of terrestrial exoplanet. Portuguese language support can be added to the ..AstrobloQ\locale\pt\ LC_MESSAGES\galaktika.mo file for Brazilian users. But...

  • Posted a comment on discussion Open Discussion on GLScene

    Sergio, you can look at the data in the debugger and make sure there are no Japanese symbols. You can re-save this data there to a text CSV file. Again, this is like an isosurface (2D to 3D), and the real volumetric 3D data are voxels, which are usually processed to build isosurfaces using the marching cubes algorithm. Perhaps in your case it will be enough to use only a model of a thin-walled ship structure, but usually, for an accurate calculation of stresses and strength, a volumetric model with...

  • Posted a comment on discussion Open Discussion on GLScene

    There is Maple Plot3D, but also actually 2.5D for f(x,y) not f(x,y,z) functions. f(x,y)

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Personal Data

Username:
vassiliev
Joined:
2001-05-07 08:11:11
Location:
Belgorod / Russia / MSK
Gender:
Male

Projects

This is a list of open source software projects that Pavel Vassiliev is associated with:

  • Project Logo GLScene GLScene Engine for Delphi & C++Builder VCL Windows 32/64 Last Updated:
  • Project Logo Geoblock   Last Updated:

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