Hello, I have tried compiler directive GLS_ASM to use faster asm implementation of some routines. Unfortunatelly, implementation of function Int(V: Extended): Extended is broken, it was returning something like -1e34, when the input was -23. In fact I even did not realize that GLVectorGeometry.pas overrides System.Int, which made searching for the problem not easy... Kind regards, Karel.
Hello, I am using VectorAngleCosine fro GLVectorGeometry.pas. Unfortunatelly, sometimes its return value is outside the interval <-1; 1>. When possible, please add EnsureRange to it. Kind regards, Karel
Is is numeric(12,0). I am attaching an example (field POSLFP).
Error writing big numbers - wrong datatype in
TDbfFile.InitDefaultBuffer - please correct
IsNull does not work
Error reading Int64 numbers