User Activity

  • Posted a comment on discussion Lazarus on GLScene

    Hi Jerome, many thanks for your prompt reply. I will share my code gladly, which I normally do. The application is designed to study the morphology of ammonites (extinct molluscs simmilar to squid but with an outer, spiral shell). The ammonites are sometimes found in a defromed state and the application performs linear transformations to reach the undeformed state. I worked originally in Delphi but subsequently moved to Linux. I realize that Code Typhon is a different kettle of fish but at least...

  • Modified a comment on discussion Lazarus on GLScene

    Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...

  • Modified a comment on discussion Lazarus on GLScene

    Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...

  • Posted a comment on discussion Lazarus on GLScene

    Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...

  • Posted a comment on discussion Help on GLScene

    Howdy, if the crss-section of the bar is irregular, you can also use the extrude options. G.

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