Hi Jerome, many thanks for your prompt reply. I will share my code gladly, which I normally do. The application is designed to study the morphology of ammonites (extinct molluscs simmilar to squid but with an outer, spiral shell). The ammonites are sometimes found in a defromed state and the application performs linear transformations to reach the undeformed state. I worked originally in Delphi but subsequently moved to Linux. I realize that Code Typhon is a different kettle of fish but at least...
Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...
Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...
Dear gurus of the GLScene, Lazarus and Code Typhon, First ly, let me thank you for the production of a great toolkit for 3d rendering. It is awesome and I've used it successfully in various projects for teaching stress, strain and spherical projections. However, I am having trouble. Under Typhon 5.3 I have developed a GLMesh object to display and play around with in GLScene but the rendering is a wee bit off. If I compile the very same code with Typhon 5.3 under Windows 8.1 the rendering is fine,...
Howdy, if the crss-section of the bar is irregular, you can also use the extrude options. G.