It seems the bug is related to this one: https://www.sweethome3d.com/support/forum/viewthread_thread,13822#66303
What I have learnt so far is that the laptop is running on a Qualcomm Adreno adapter. And it doesn't support a classic OpenGL desktop stack. A lot if not most Java-based apps 3D engines tend to crash.
3D DirectX/OpenGL Driver update