Bug in raceresult
Hi Robert, length button work now, I don't know why. Auto button desn't work
I will try to sent console info when I pushed button For information I'm on Linux
length button
Calculator on Trackeditor not good
Trackeditor
- fix bug car's windows appear / disappear in interior view on ssggraph
Hi Xavier, is this email for me? because it was addressed to me Cheers Xavier Le 06/04/2024 à 23:40, Xavier Del Campo a écrit : Sorry @iobyte https://sourceforge.net/u/iobyte/profile/, but it looks like the repository is not available any more. Do you plan to release the source code anytime soon? It might be interesting to review it.
Hi Xavier, for the 36GP and supercars, these are Andrew's creations (I'm talking about 3D models) based effectively on the SCGT mod but it remains an Andrew creation - the license in the readme is clear Afterwards, if using a photo as a layer (for example) implies that it is a non-free model, I think that you can exclude all the models and you risk having the same problem with a large part of the tracks (I think for example of Corkscrew). For the textures, from memory it was Eckard and June who did...
connexion on masterserver don't work
I just changed the link on the sourceforge page so that it goes to the new site Cheers
- fix racewebmetar
- fix parsing datas in real weather
- fix championship-supercars
- update metar
- fix championship-supercars
- update championship-mp
- update championship supercars
- finish migrate shadow_mpa1 9 & 10
- update skins for shadow_mpa1 index 7 & 8
-- fix usr_mpa1 index 4
- add wings to usr_mpa1 index 4
- update mpa1-ffr
- update mpa1-ffr
- fix preview for shadow_mpa1's index 5
- move wheel-compound index to info->debug
- update shadow_mpa1
- update skins for shadow_mpa1 5 & 6
- update shadow_mpa1's driver index 3 & 4
- update shadow_mpa1 skins for index 1 & 2
- update names drivers & number for shadow_mpa1
- update CHANGES.txt
- activate pitsharing if number racers > number pits
- desactivate rain on speedway
- update shadow_mpa1 1
- update mpa1-ffr
- fix bug with compounds when player level < semi-pro
- update simuV5
- update DanDroid for new mpa1
- update mpa1's cars
- added compounds model in OsgGraph
- update package for new simuV5 module
- added light temperature engine in ssggraph
- added new default simu module simuV5
- added compounds models for all mpa12
- added 3d models compounds for mpa11
-added graphic compounds in mpa11
- fixed DanDroid with rain & compounds
- fix segmentation fault in DanDroid
- initialize RAIN in DanDroid's pit stop
- fix bug on driver's compound in pit stop
- update NSI WIP package
yes it's work now Thank's
same problem
SVN comite
- added karwada in circuits/CMakeLists.txt (removed by error)
- add CMakeList.txt & readme.txt in atlanta
- add atlanta track WIP