pass integer key reference instead of pointer reference to particle systems, remove switch fallthrough on q64 bsp switch
fix fallback particles not rendering properly with high fps
preliminary quake 64 remastered bsp support (mipmaps currently busted), reduce missing anims in bsp to warning (needed for q64)
stringwidth without extra argument
This should be fixed as per commit r5473.
Do you have an example or stack trace on this?
Precache builtins do not return an index. They simply return the first parameter (the file given as a string). While QuakeC mods generally don't use the return value I'm still relucant to just change this since it's such a core builtin. This could be an extension candidate although it's desirable to know what the use case is first.
fix typo in setup script