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  • Posted a comment on discussion Help on GLScene

    I was fighting a little bit more with it. Changing the line alone will not work, since in the dependency for dJointLibrary32.dll is newton.dll not as expected newton32.dll. I ended up having the same DLL as newton.dll and as newton32.dll in the SysWOW64 folder. I hope this will help to fix this issue for good.

  • Posted a comment on discussion Help on GLScene

    Hello, I ran in to the same issue. In the end I realized that in the file Import.NGD_Joints.pas the line 40 needs to be changed since it references JointLibraryDLL = 'dJointLibrary.dll'; instead of JointLibraryDLL = 'dJointLibrary32.dll';. Changing this made it working for me.

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thg76
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