I have been getting back to C64 lately (this was my system in the 80's, I think everyone's system is in that era), and many I have succesfully loaded and played. Certain games for some reason, it loads but I can't seem to get it to start. ex: Skramble was one of fav game by Anirog. It loads up fine but when it says to Press Fire Button to Play, it just would'nt. I went to all of the settings for P1 & P2 controls to no avail. Even pushing all the keys especially SPACE & RETURN, NADA. Also, I manage...
I have been getting back to C64 lately (this was my system in the 80's, I think everyone's system is in that era), and many I have succesfully loaded and played. Certain games for some reason, it loads but I can't seem to get it to start. ex: Skramble was one of fav game by Anirog. It loads up fine but when it says to Press Fire Button to Play, it just would'nt. I went to all of the settings for P1 & P2 controls to no avail. Even pushing all the keys especially SPACE & RETURN, NADA. Also, I manage...
I have been getting back to C64 lately (this was my system in the 80's, I think everyone's system is in that era), and many I have succesfully loaded and played. Certain games for some reason, it loads but I can't seem to get it to start. ex: Skramble was one of fav game by Anirog. It loads up fine but when it says to Press Fire Button to Play, it just would'nt. I went to all of the settings for P1 & P2 controls to no avail. Even pushing all the keys especially SPACE & RETURN, NADA. Also, I manage...
I have been getting back to C64 lately (this was my system in the 80's, I think everyone's system is in that era), and many I have succesfully loaded and played. Certain games for some reason, it loads but I can't seem to get it to start. ex: Skramble was one of fav game by Anirog. It loads up fine but when it says to Press Fire Button to Play, it just would'nt. I went to all of the settings for P1 & P2 controls to no avail. Even pushing all the keys especially SPACE & RETURN, NADA. Also, I manage...
spacefev (Space Fever) Game Select now is perfect. Changes are now saved. Thanks Andrea
thanks Andrea, I just donwload it and it's midnight. I will try the b225 tomorrow. i will just mentione this others: seta (crazy fight) Hardcoded key (can't save it) PORT_START_TAG("IN2") //Player - $610004.w PORT_BIT( 0x0001, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("top-center") PORT_CODE(KEYCODE_5_PAD) PORT_BIT( 0x0002, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("bottom-center") PORT_CODE(KEYCODE_2_PAD) PORT_BIT( 0x0004, IP_ACTIVE_LOW, IPT_OTHER ) PORT_NAME("top-left") PORT_CODE(KEYCODE_4_PAD) PORT_BIT(...
Perfect Andrea, Thank you much. I know I have mentioned this before (i did a search and it was back in 2020). Wow can't belive 5 years went by so quick. Anyway, thank you very much for this update/fix. I know there is another one like this situation on Mame/Advmame. Its the spacefev (n8080.c) game that puzzled me years ago and gave up ont it. It's up to you if you want to do something with it. Here it is. The ABC is to select what type of game you want to play but this keys (QWE) is also hardcoded...
I was just looking at the old SRC maybe it has accidentaly been changed to NONE PORT_START / [8] SWCHB / PORT_BIT( 0x01, IP_ACTIVE_LOW, IPT_KEYBOARD) PORT_NAME("Reset Game") PORT_CODE(KEYCODE_2) PORT_BIT( 0x02, IP_ACTIVE_LOW, IPT_START) PORT_NAME("Select Game") PORT_BIT ( 0x04, IP_ACTIVE_LOW, IPT_UNUSED ) PORT_DIPNAME( 0x08, 0x08, "TV Type" ) PORT_CODE(KEYCODE_C) PORT_TOGGLE PORT_DIPSETTING( 0x08, "Color" )
Oh Wow Andrea, perfect. Now the "C" for Color/Black-White is gone but now the option for RESET GAME "2" is not funtioning. You can change it in the option for this sytem (it's always set to NONE) but after the change it does not save it in the RC file (in old version, it's was default to 2). I tried Space Invader & River Raid, it does not work (you can't start the game) untill you go to the option to set a KEY. Thanks again.
Oh Wow Andrea, perfect. Now the "C" for Color/Black-White is gone but now the option for RESET GAME "2" is not funtioning. You can change it in the option for this sytem (it's always set to NONE) but after the change it does not save it in the RC file. I tried Space Invader & River Raid, it does not work (you can't start the game) untill you go to the option to set a KEY. Thanks again.
Oh Wow Andrea, perfect. Now the "C" for Color/Black-White is gone but now the option for RESET GAME "2" is not funtioning. You can change it in the option for this sytem (it's always set to NONE) but after the change it, it does not save it in the RC file. I tried Space Invader & River Raid, it does not work (you can't start the game) untill you go to the option to set a KEY. Thanks again.
Oh Wow Andrea, perfect. Now the "C" for Color/Black-White is no longer but now the option for RESET GAME "2" is not funtioning. You can change it in the option for this sytem (it's always set to NONE) but after the change it, it does not save it in the RC file. I tried Space Invader & River Raid, it does not work (you can't start the game) untill you go to the option to set a KEY. Thanks again.
yes I only use PURE DOS for OS with DOS Version of Advmame. Atari 2600 has the SWITCH "COLOR/BLACK White" on the unit. If you try Asteroids or Space Invaders, when you press "C" on the keyboard, it swithces to Black/White or COLOR. Thanks
Always happy and greatfull for Admame/Advmess to be updated. I use to compile my own flavor but stop many years ago. The one thing that I always check on the New Update is some New Games Added, fixed etc... but there is this one thing that I wanted to see. For the Atari 2600, the KEY C is hardcoded to make the screen Black/White to Color. Some games on the Atari does not use this but many does. My Control is using that key "C" and does give me a little mystery when someone plays a game and sudenlly...
ok for those who are running dkongx, here is the script to quickly press P1 Button1 so the player have no chance to see that Setting Screen on Boot Up. dkongx/script_play simulate_event (p1_button1,1500); Thanks Andrea for all the Hard work. Dunno if it's been reported, I think Fire Barrel Hi-Score is not being displayed. Dkongx : Kong scream/yell is garbled in the intro. Thanks Again.
Thanks for the Update Andrea. v4.0-188 dkongx now works (just a little glitch on the sound of Kong screaming (before game begins. Garbled for some reason). Hammer Away Sound now Works. Thanks for making the Ms. Pacman Twin True Dos 8.3 (mspactwn.zip). Have a question I can't seem to figure out about dkongx. I have this script to push P1-Button1 to bypass that Seetings Menu when game boots up. dkongx/script_play delay(50); simulate_event(p1_button1,50); it does not work. Is this the correct syntax...
Thanks for the Update Andrea. v4.0-188 dkongx now works (just a little glitch on the sound of Kong stumping (not the intro, but before game begins. Garbled for some reason). Hammer Away Sound now Works. Thanks for making the Ms. Pacman Twin True Dos 8.3 (mspactwn.zip). Have a question I can't seem to figure out about dkongx. I have this script to push P1-Button1 to bypass that Seetings Menu when game boots up. dkongx/script_play delay(50); simulate_event(p1_button1,50); it does not work. Is this...
Thanks for the quick reply Andrea. Also when I tried Hammer Away (also states that it is working), it's not working. (New Working Hammer Away (#120) [arcadez2003]) I just gave up on it. Glad the Mspactwin is working (filename should be converted to 8.3 (mspactwi). The saved hi-scores is mspactwin.hi (9.3). Like I mentioned on my previost post, I just load DOSLFN to mspactwin working. Thanks, maybe on the next version. I been using DOS ever since and I never upgraded. I only use Advmame in my cabinet....
Was happy to see this added in v4.0 and Itried it. Does it really WORK ? All I get is a screen (settings) with some BAD messages and say Press Button etc... but when I do, Game is not working (screen is all garbled). Hope someone tells what the status with this game is cause it states in the Whatsnew, It's working. Made sure I got the ROM and checked each CRC and all matched. Just in case, I am running Advmame in PURE DOS.
Was happy to see this added in v4.0 and Itried it. Does it really WORK ? All I get is a screen (settings) with some BAD messages and say Press Button etc... but when I do, Game is not working (screen is all garbled). Hope someone tells what the status with this game is cause it states in the Whatsnew, It's working. Made sure I got the ROM and checked each CRC and all matched.
Solution found (Running TRUE DOS v7.1) 1. Run DOSLFN TSR Program (this uses around 26k of Memory) Now you can execute advmame mspactwin & works as it should. 2. Remove from Memory if not needed anymore (DOSLFN -U) In my setup, I need as much FREE MEM for other games to RUN. I use BATCH Script to run the Games, so I can add the DOSLFN to load & unload at will. Note: Also if you take a MNG record of the MSPACTWIN. it will create a 8.3 format (MSPACTWI.MNG) file.
I tried mspact~1 mspactwin throwing me ROMS not found (I have the ROMS). DOS is 8.3 format. Should the ROMNAME in the source be changed to an 8.3 format ? Thanks
could anyone help me with Compiling real DOS version of the Advmess ? If you give me a step by step, that would be sweet. I like to change the A2600 default keys like the KEYCODE_C. This is giving me a problem with the Atari 2600 that changes the color when pressed. I need to assigned it to like KEYCODE_MINUS. If it's quicker maybe just send me a complete COMPILE/SOURCE that you already have setup, just ZIP the complete folder. I'll make the changes in the source and just type MAKE and it compiles...
thanks Hat. I stop at 4 if I could have just tried 5, I would have gotten my result. Anyway, thanks specially the list of BIOS (up to 7).
If you run sonicwi2, the Game Titles to "Aero Fighters 2" by default. I like to to make the title " Sonic Wings 2" I have used sonicwi2\misc_bios 0 I have used sonicwi2\misc_bios 1 I have used sonicwi2\misc_bios 2 I have used sonicwi2\misc_bios 3 I have used sonicwi2\misc_bios 4 and NONE of this chnages it to "Sonic Wings 2" For a test, I run sonicwi3, the Game Titles to "Sonic Wings 3" by default If I want to make it to "Aero Fighters 3" I add sonicwi3\misc_bios 2 in the RC file and this will make...
I have done alot of changes and troubles shooting on this. I have added more RAM and also updated the CWSDPMI as you suggested. At first, the result was the same, I keep fidling my CONFIG.SYS and nnotice something during the boot up process (UDMI.SYS I think it was) that i had updated something about RAM locations due too the upgraded RAM. But anywya, I can't exactly pinpoint what fixed the problem if it's CWSDMPI or adding Morea RAM and UDMI driver did something......but I'm happy of the ending...
I'm trying to change the controls for this game, but it does not save the changes. I have to redo the controls everytime I run the game. I don't see the changes in the RC file. If I change the coin input (it is only set for 5) to 5 or 6, it saves those changes but not the controls.
did some more testing..... Just testing one game (VIMANA). I compress the 01 02 03 04 05 06 1d wav files (this are the big ones) and left the others alone. This new compress sounds like mentioned, it won't play. Is Advmame looking for the correct crc/md5 values ? That why it won't play ? So I did another test, I put all the orignal WAV back and I just deleted one wav file (06.wav). This works with my setup with no problems now. So, games are using alot of RAM and it seems like in my setup it's not...
In my previous post, I have problems with running this 7 Toplan games with the SAMPLES in my setup. I unzip the SAMPLES to their respective folder. I tried converting the BIG WAV files to make it SMALLER in size but it's not working (game does not play the sounds). I need the right setting or the right converter I suppose. I did a test by just removing the BIG WAV files to see if my setup will still have problems and low and behold, everything is working great. So, I need to SHRINK the BIG WAV files....
The Parent of Alien Storm does not work in Version 106 (All/Any Version of Advmame is v106). I use ASTROMJ for my 2 player version.
Hi Andrea, I been a while since I visited Advmame. Glad to see it has been updated several times. Anyway, I see the log that some of the Toaplan Game sound sample were added since version 1.5. I installed 3.5 in my (still working Arcade Unit) running pure DOS using BTACH file to execute the selected games thru Advmenu. Like I said, everything all this years is working great. However, this new version (or even the version 1.5) is giving me strange behaviour that i'm trying to figure what why ? After...
I don't know if I explained myself correctly about having an option to ROTATE the...
I see that v1.2 supports the CPS 3 games, but it does not work in my setup. I use...
Hi Andrea, Glad to see some update here nad there about Advmame and Advmenu. I wonder...