Migrated HUD code to game/hud.cpp
Update attempt to patch flamegun crash
Update patches broken flamegun
changed // NOTICE: to // TEMPRIS:
random property changes
ignoring of .gch since it is different fro each computer
possible fix for 32bit builds in codeblocks!
possible fix for 32bit builds in codeblocks!
added document "Source Code Compiling" in doc/dev/
removing bak folders from engine and game source folders. weren't supposed to be there
Updated player animations
.objs folder is computer specific, so removing it from repo
forgotten master build files
- Revelade Revolution now includes pretty much all my updates: joystick support, dynamic config sets (manages seperate joystick config saving binds and variables from the default saved.cfg config file. It can also be used to have custom player stats locally saved in a simple (for now) zip encrypted binary file and comapign saves if that ever becomes nessasary), variables are now simplified and are more dynamic, assign a variable a custom IDF flag and link that flag to a config set for that - ...
In the middle of codeblocks project overhaul. next commit should be stable
12/10/2014
->have to make double jump thrust the player, n...
12/9/2014
Reverted stalling crash
rockettest2 map (shown in videos), home cfg upd...
Push incomplete tasks for reversion
Assets for new health/stamina/velocity dash
Fixed rocket fuel bug (stupid me)
Rocket fuel mod completed plus bug fixes and we...
Rocket fuel mod completed plus bug fixes and we...
Rocket fuel mod completed plus bug fixes and we...
Rocket fuel mod completed plus bug fixes and we...
Rocket fuel mod completed plus bug fixes and we...
Guided projectiles now loose guiding ability wh...
Fixed NoQuiet/NoSight Sound Entity issue in des...
Updated Deserted (Added: Particle effects, and ...