Cabinet Maker Plugin - Version 1.0.2 Release Notes We are pleased to announce the update of the Cabinet Maker Plugin to Version 1.0.2. This release introduces more granular control over cabinet hardware, expands the plumbing fixture options, and features a significant overhaul of the 3D assets. 🆕 What’s New in 1.0.2 🚰 Expanded Sink Configurations New Sink Type: Added the "Sink without drainer" option, providing more flexibility for compact kitchen layouts and modern aesthetics. Enhanced Generator:...
📺 Video Demonstration Watch how the Batch Material Replacer v1.0.1 automates your workflow for walls, floors, and furniture in Sweet Home 3D.
Material Selector Plugin – Version 1.0.1 Release Notes The Material Selector Plugin v1.0.1 introduces a sophisticated image processing engine and advanced texture customization options to provide even greater control over your project's materials. 🚀 What’s New in 1.0.1 Advanced Image Processing Engine: Integration of the new TextureEffectProcessor module, enabling on-the-fly modification of texture files before they are applied to the 3D model. Per-Texture Transparency Control: Unlike simple toggles,...
Cabinet Maker Plugin - Version 1.0.1 Released! Thank you all for the incredible feedback and support! Based on your recent reports and suggestions, I have just released version 1.0.1 of the Cabinet Maker (.sh3p). This is a "Patch" update focused on fixing initial bugs and improving the user experience. What's new in v1.0.1 (Changelog): Multi-Level JSON Import Fix: Fixed a critical bug where cabinets imported via the JSON bulk tool would not attach to the correct floor in multi-level house designs....
Cabinet maker
Cabinet maker
Cabinet maker
I sincerely thank you all for your support. To be honest, I didn't expect such a warm reception! One choice I made during development that perhaps limited the code's potential was focusing more on spatial requirements and layout rather than the fine details of individual cabinets. After 1.5 years of developing this in my spare time, I feel I need a short break to recharge. In the coming days, I will prioritize updating the French translations as suggested. However, the structural changes you’ve proposed...