fixes: learning secret with kicking restored, default button captions
small l10n
UI for sharing crud-based link
refactor cleanup
typo in hu
adventure service from crud
Publish dev funcionality (no UI yet)
i18n new key
DRY URL
(Learn) place added to fix learn price taken every time returning
i18n for the welcome back screen
i18n fix: fields from service update
i18n
reading deployed game
fix bug with 'have money' condition when localized
local store saving
i18n gaps fixed
Internationalization
Disabledness fix
Test run works
Angular 17 migration
stable startup of docker compose
remove eclipse config files
After directory move 1
Directory move 1
WebSocket API
WebSocket Gateway
WebSocket Gateway
Cheat Detection System Documentation
RedisQueryUtil doesn't work in test pack, moving it back
cheat detection: teleport denial
Cheat Detection System Documentation
Cheat Detection System Documentation
Cheat Detection System Documentation
Initial commit
Heist Game Logic
Heist Game Logic
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Software Architecture Overview
Home
Home
Attack Model
Attack Model
Attack Model
Attack Model
Heist Game Logic
Heist Game Logic
Heist Game Logic
Heist Game Logic
Heist Game Logic
Heist Game Logic
Home
Heist Game Logic
Home
Structured Interactive Novel
Structured Interactive Novel
Fix: tutor returning after hints
Early tutor ending fix
Tutorial
map: Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? [until screen clicked] This is the the overview map. You'll have to build a bot that can complete the task by itself. Are you in? Push the 'hold my beer' button. [while map screen active] lab: Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. [while itemsBuiltIn is empty] Make sure to add a sensor, too. Maybe the one with an egg on it. [until itemsBuiltIn has sensors] You'll also need...
map: Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? [until screen clicked] This is the the overview map. You'll have to build a bot that can complete the task by itself. Are you in? Push the 'hold my beer' button. [while map screen active] lab: Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. [while itemsBuiltIn is empty] Make sure to add a sensor, too. Maybe the one with an egg on it. [until itemsBuiltIn has sensors] You'll also need...
map: Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? [until screen clicked] This is the the overview map. You'll have to build a bot that can complete the task by itself. Are you in? Push the 'hold my beer' button. [while map screen active] lab: Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. [while itemsBuiltIn is empty] Make sure to add a sensor, too. Maybe the one with an egg on it. [until itemsBuiltIn has sensors] You'll also need...
map: Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? [until screen clicked] This is the the overview map. You'll have to build a bot that can complete the task by itself. Are you in? Push the 'hold my beer' button. [while map screen active] lab: Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. [while itemsBuiltIn is empty] Make sure to add a sensor, too. Maybe the one with an egg on it. [until itemsBuiltIn has sensors] You'll also need...
Map icon
Envelope icon for hints
` map: Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? [until screen clicked] This is the the overview map. You'll have to build a bot that can complete the task by itself. Are you in? Push the 'hold my beer' button. [while map screen active] lab: Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. [while itemsBuiltIn is empty] Make sure to add a sensor, too. Maybe the one with an egg on it. [until itemsBuiltIn has sensors] You'll also...
Hey. I hear you wanna build a bot. Call me Z. I can show you some tricks. Ready? First thing first, push the TASK button on the right. Classic: topple the tower. But you need to build a bot that can do it by itself. Are you in? Look at the gadgets on the left. Cool, huh? Drag one to the grid in the middle. The fist goes to the edge, the hit sensor goes inside. You're doing great so far. How about connecting these? Click on a thing you built in. Exactly like this. Now you can see the socket with the...
Tutorial
Mechanics: fight level - whiskers and tracks
Fight level and bugfixes
BATTLEFIELD Bots that have been left there cycle. Player who is online visiting the battlefield can challenge those bots. Leaving the bot on the battlefield: top up bot's balance with coins at the bookmaker's bot accepts challenges until its balance runs out builder can limit number of duels restrict challenges to a specified range of build prices when challenged, both players put one coin in the pot winner gets two coins when player returns for the bot, gets money according to the balance also gets...
BATTLEFIELD Bots that have been left there cycle. Player who is online visiting the battlefield can challenge those bots. Leaving the bot on the battlefield: * top up bot's balance with coins at the bookmaker's * bot accepts challenges until its balance runs out * builder can limit number of duels * restrict challenges to a specified range of build prices * when challenged, both players put one coin in the pot * winner gets two coins * when player returns for the bot, gets money according to the...
MUSEUM Show newest and best rated bot. Show rating buttons and datasheets for both. When one rated, show the one ranked next best. Toggle outside/inside view. Accept player's current bot. When player leaves the bot in the museum, datasheet fields can be added/removed. datasheet Robot name Built by First power on date Museum drop date Duels total Duels won Level reached Build price
Donations
Ko-fi link
Discord link
Font changed on the overview maps
Lowercase buttons
Ideation chat
Fonts
Font and design improvements
Also: https://docs.crazygames.com/sdk/data/
Scrolling overview
Hints
Hints
Fix: camera range was random in the mining challenge
Hints
At least tell the player what the name of each sensor is for the demo.
Completion checks
Completion checks
Air navigation forgotten file added
Bug: lure stays active when item not built in and dropped