PinMameDll: Fixed Bug where solenoid changes where not reported as vp_init was not called and therfore solenoid mask was 0
- PinMameDll : Add some functions related to solenoids and GIs
PinMameDll: Add mono to stereo conversion and improved sound synchronizing mechanism
PinMAMEdll: Updated to 2017
PinMAME dll: GameReady flag, set up using callbacks, to ensure the Machine and all arrays have been allocated. Used by the caller
PinMAME dll: Add some lamps related functions
PinMAMEdll: some code organization
PinMAMEdll: Ended up with simple sound resyncing with host application (Unity). May induce some ticks while resyncing but it's the best compromise I've got right now. Tested successfully on taf_l7 and ss_15