User Activity

  • Committed [344e10]

    Console word wrap fix: only check and wrap at word boundaries, not in the middle of a word.

  • Committed [835f2a]

    vid_win.c, vid_mgl4.c: Restore saved video mode on startup. Not exactly beautiful, but at least it works now...

  • Committed [240fea]

    Make "gl_texturemode" a persistent cvar with callback.

  • Committed [597a11]

    gl_draw.c: Change the order of gl_texmodes.

  • Committed [746f6b]

    revert 4531, block unnecessary redraws of progress bars earlier.

  • Committed [d7ed81]

    screen.c, gl_screen.c: only draw the progress bars when they have changed.

  • Committed [f15236]

    in_sdlc: Invert the behaviour of numlock (numbers when on, not when off).

  • Committed [fd5abd]

    engine/hexen2/Makefile: Revert unintended change.

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Personal Data

Username:
svdijk
Joined:
2012-01-01 19:41:12

Projects

This is a list of open source software projects that svdijk is associated with:

  • Project Logo Hexen II: Hammer of Thyrion A cross-platform port of Hexen II game. Last Updated:
  • Project Logo QuakeSpasm A modern, cross-platform Quake game engine based on FitzQuake. Last Updated:

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