Updated gitignore
Updated random to remove C-rand dependency
Fixed sky rendering (depth buffer)
Fixed compuilation
Merge branch 'master' of https://git.code.sf.net/p/pvle/git
WIP: Small modernization pass, towards C++2023
WIP: Small modernization pass, towards C++2023
Fixed warning.
Added missing include
Update to boost 1.76
Fixed warnings
Merge branch 'master' of ssh://git.code.sf.net/p/pvle/git
Updated cast header for boost 1.55+.
[Minor] Made OSG viewer example use the same physics step as PVLE default.
Updated to OSG 3.5.9
Fixed Doxygen output dir (case)
Merge branch 'master' of ssh://git.code.sf.net/p/pvle/git
Updated to C++14
Fixed C3DPhy copy constructor
Renamed (lowercase) dev folders (include, src, ...
Find/Build & compile fix for Linux GCC 4.7.
Collision optimisation (using collide bits)
Bug fix for laser targetting (model created/del...
Minor addition in license text
Sorry, copied something from PVLE that is not u...
Added version checker, and dependancies informa...
Updated documentation
Switched to ODE 0.10.0
Changes for 0.3.2.0 (See changelog), such as co...
Initial commit (v0.3.1.0)
Cache preloading, nicer explosions, and app nam...
Replaced text constant by enum for options, add...
Typos and conformity with PVLE's trunk rev.11 (...
Wind, trooper's physics and mode (See details)
Fixed lighting bug, gameplay adjustment (bonuse...
Adapted code to PVLE build system, and added en...
Used the same define for PVLE unit tests
Removed depenencies + TNL fix
Fixed version number and checking.
fix on flares, fix on troopers' physics, change...
Bonus come in two variants, no more bonus uses ...
Fix cache and added trooper detection (see deta...
Resizable window (+HUDs callbacks), fixes for m...
Updated CMake find modules from PVLE
Removed cURL dependency ("#ifdef PVLE_URL" miss...
Added missing font
Spread gun cannot reach the ground anymore
Small changes for 0.4.0.3 release
Updated comments for PO files
Changed help file + added a dir for future CMak...
Uncorrelation of PVLE and ODE: ENABLE_PHYSICS_B...
3D model for the paratrooper (model by Charles ...
Added CameraShake for explosions, set a systema...
Added bonus texts, toggle fullscreen ability, s...
Removed sound dependency ("#ifdef PVLE_AUDIO" m...
Added flare bonus, use of LightSourcesManager f...
Explosions with lightning
Set to native EOL
Uncorrelation of PVLE and ODE: ENABLE_PHYSICS_E...
Added support for game modes, added tutorial ga...
Initial commit for CMake build system (broken u...
Some cleanup, and fixed OSG's simulation time.
Added flags of supported languages + icon
No need this file (moreover, there is a PVLE pr...
Added Turkish translation, thanks to Ufuk Gün.
Added partial (41%) spanish support (Sorry, my ...
Bonus do not collide anymore with bombs, update...
Ooops
Cleaned CMake finders
Updated Copyright year
Changed Flare class so that it uses priority an...
Added cmd line option for tutorial mode
Fixed Vorbis finders
Uses custom switches, added manual spotlight co...
Updated a translation and credits, and renamed ...
Fixes for GCC
Added icon for MSVC
Models for aircrafts, HomingAmmo, and explosive...
Updated comments in PO files
Added WIND_GUSTS bonus
Fixed a life problem on aircrafts, few adjustments
esthetic changes
Optimisations (dynamic_casts<> replaced by a cl...
Ill-placed "#endif"
Minor doc updates
Intergrated new helicopter model
Updated to accept boost up to 1.56
Updated todo
[UNTESTED] Update for OSG 2014-09-21, especiall...