WS30: Improved coastline masking and uppercase HGT
[WIP] Shader buildings: Transform roof texture coordinates depending on roof type
I've pushed this change to fgdata. -Stuart
MR 328: Shader buildings: Transform roof coords
WS30: Do not include tunnels in water raster
Hi Fahim, This all looks great. Thank-you for fixing this. Please go ahead and push to fgdata. -Stuart
WS30: Fix handling of non-trivial water bodies
WS3.0 RAM leak