Activity for Steven

  • Steven Steven committed [r3626] on Code

    Trivial formatting ocds.

  • Steven Steven committed [r3625] on Code

    Lots of pack messing around with init Annotation widget to move 'batch' up a little higher. Gah!

  • Steven Steven committed [r3624] on Code

    Tacgame: add comment when resigning. MPVTls colourbar hack to fix wrong colour shown if MultiPV and mate.

  • Steven Steven posted a comment on discussion Open Discussion

    I can't reproduce this bug. Perhaps you hit the delete key by accident? Otherwise, pls give concise steps to reproduce the issue.

  • Steven Steven committed [r3623] on Code

    And show vars when press exit-var button. Also, some wm hardening for LoadGame and GotoMove windows.

  • Steven Steven committed [r3622] on Code

    Check boardEngine is running. Rename drawVarArrows to checkVarArrows, and Draw var arrows straight away if exitting a var.

  • Steven Steven committed [r3621] on Code

    Allow engines to draw arrows on the main board. (remove patch of the same, and mini docked engine feature too).

  • Steven Steven committed [r3620] on Code

    Make mpvtls/Traffic light bar wider in macOS.

  • Steven Steven committed [r3619] on Code

    Only number second PV arrow line (mini analysis board) if PV/lines >= 3.

  • Steven Steven posted a comment on discussion Open Discussion

    No - no plans for a new release. Re upgrading, lots of option files can be copied over.

  • Steven Steven committed [r3618] on Code

    Resize (analysis board) 'traffic lights' bar if board resized.

  • Steven Steven modified a comment on discussion Open Discussion

    I guess i will accept this, cheers, though you have not stated how much you have tested it. And i had to alter it for 4.26/current svn. It would be nice to check for verboseness... eg i don't like "Resetuj filter" when it should just be Resetuj And since you have changed the encoding, you should also change it twice in the scid,gui tcl/language.tcl: Y {serbian Serbian 2 cp1250 {}} tcl/lang/langList.tcl: serbian cp1250 Otherwise, i am not sure what will occur.

  • Steven Steven committed [r3617] on Code

    Update Serbian language , from Miljan Rančić , with ChatGPT. Needs testing.

  • Steven Steven committed [r3616] on Code

    typo

  • Steven Steven posted a comment on discussion Open Discussion

    I guess i will accept this, cheers, though you have not stated how much you have tested it. It would be nice to check for verboseness... eg i don't like "Resetuj filter" when it should just be Resetuj And since you have changed the encoding, you should also change it twice in the scid,gui tcl/language.tcl: Y {serbian Serbian 2 cp1250 {}} tcl/lang/langList.tcl: serbian cp1250 Otherwise, i am not sure what will occur.

  • Steven Steven committed [r3615] on Code

    And rebase chess960 patch.

  • Steven Steven committed [r3614] on Code

    Rebase engine arrow patch.

  • Steven Steven committed [r3613] on Code

    Big tcl trailing space cleanup.

  • Steven Steven committed [r3612] on Code

    Probably ok to number the engine PV arrows by default.

  • Steven Steven committed [r3611] on Code

    Update the engine_arrows_on_main_board.diff hack. Probably needs much more work S.A.

  • Steven Steven committed [r3610] on Code

    Add numbers to the analysis boads PV arrows (toggled by Control-Shift-N).

  • Steven Steven committed [r3609] on Code

    A few more translations for computer tournament.

  • Steven Steven committed [r3608] on Code

    Add a few translations for the computer tournament feature, and update chinese tr.

  • Steven Steven committed [r3607] on Code

    Include an overhauled version of Pascal's Opening Trainer.

  • Steven Steven committed [r3606] on Code

    Name editor hardening. (But may be a bad report)

  • Steven Steven committed [r3605] on Code

    Opening trainer starting to feel fininshed (still a patch).

  • Steven Steven committed [r3604] on Code

    'sc_game flag delete' is illegal and crashed app.

  • Steven Steven committed [r3603] on Code

    Add Tyrin's youtube page link to doco.

  • Steven Steven committed [r3602] on Code

    Latest update of the opening trainer feature.

  • Steven Steven committed [r3601] on Code

    Opening trainer fixes with testing from Dinesh. Soon to be inlined i think.

  • Steven Steven committed [r3600] on Code

    Rework the search's hideable Flag-Options a little. (Move the Delete Flag, and add a few buttons (and doco) to mass set the User/Custom flags.

  • Steven Steven committed [r3599] on Code

    Fix up the Header Search global options, and search save/load.

  • Steven Steven committed [r3598] on Code

    Show custom flags as *lowercase* letters in the gamelist.

  • Steven Steven committed [r3597] on Code

    opening trainer patch update

  • Steven Steven committed [r3596] on Code

    Custom flags now show the first descriptive letter (if any) in the gamelist instead of \[1-6\].

  • Steven Steven posted a comment on discussion Open Discussion

    Ok, I have emailed Dinesh. Perhaps we can/should include this feature. Anyone else interested in testing it, pls email me directly. Cheers Steven

  • Steven Steven committed [r3595] on Code

    Ooops - Add chinese to our unix 'configure' script.

  • Steven Steven posted a comment on discussion Open Discussion

    I don't think si5 support will ever happen. Too hard to code and destabilising, and not so desirable for me. Perhaps one day someone will code it, but it's a huge task i think.

  • Steven Steven posted a comment on discussion Open Discussion

    The GPL is not explicitly incompatible with money. But Steam and Scid do not seem a good idea to me, for a few reasons.

  • Steven Steven committed [r3594] on Code

    Seed random number generator (for tree training).

  • Steven Steven posted a comment on ticket #82

    Maybe it was a misunderstanding. When you just restart the training you get different variations. But when you close scidvspc and start it again, you get the same openings in exact the same order. I think you may be right. I will commit this change to svn Index: src/tkscid.cpp =================================================================== --- src/tkscid.cpp (revision 3586) +++ src/tkscid.cpp (working copy) @@ -507,6 +507,7 @@ scratchPos = new Position; scratchGame = new Game; db = &(dbList[currentBase]);...

  • Steven Steven posted a comment on ticket #82

    Hmmm... Seems to work for me, though computers are bad at random numbers. But it's probably weighted random. Maybe pure random move would be more desirable?

  • Steven Steven modified ticket #82

    Training against a database: Random move not working on Linux

  • Steven Steven committed [r3593] on Code

    Mike - the piece ID codes for White and Black promotions are different, as follows:

  • Steven Steven posted a comment on ticket #81

    Ok, i see Fulvio has fixed it on Scid. Maybe someone can port this (preferably without the C++20 - isms. I can't test it on my system , for some reason there is no bug here. -rw-rw-r-- 1 steve 817 Nov 4 21:46 Bjørn Dæhlie vs Ådne Søndrål.pgn

  • Steven Steven posted a comment on ticket #81

    Can find any file operation (such as create a database, or any export feature) that does successfully write to such a filename ? If so, i can identify/debug or possibly modify the pgn write routine.

  • Steven Steven posted a comment on ticket #81

    Ok... Perhaps you can find any file operation (such as create a database, or any export feature) that does successfully write to a wovel (laugh! :>) file name ? Cheers

  • Steven Steven committed [r3592] on Code

    Mike's support for k4it.de online Nalimov (6 piece) tablebases. These are nearly identical to Shredders online bases (which are currently offline/broke due to some backend 421 Misdirected Request / Nginx) but with minor changes.

  • Steven Steven committed [r3591] on Code

    Chinese language translation from Zhuge Prajna.

  • Steven Steven committed [r3590] on Code

    Update chess960 patch.

  • Steven Steven committed [r3589] on Code

    Store FEN parsing errors as game comments.

  • Steven Steven committed [r3588] on Code

    Stop right click accepting seeks.

  • Steven Steven committed [r3587] on Code

    Minor link fixes.

  • Steven Steven committed [r3586] on Code

    Eco tweak https://sourceforge.net/p/scid/bugs/262/

  • Steven Steven posted a comment on discussion Help

    Thanks for posting Why is it requiring Tk 8.5 when the source says it needs 8.6? Any thoughts on how to fix? The exact requirements are 8.5 or 8.6. (which is better/ubiquitous). I only added the 8.6 note to the source as wish 9 has been released, but it is not compatible anymore (Scidvspc needs much work afaics to work with 9). Cheers

  • Steven Steven committed [r3585] on Code

    Link to Lumbra's gigabase as Caissabase seems dead. And https fide.com instead of http.

  • Steven Steven committed [r3584] on Code

    Delete duplicates[] when compacting gamefile.

  • Steven Steven committed [r3583] on Code

    Nameeditor entry autocomplete hardening.

  • Steven Steven committed [r3582] on Code

    Fide player web links have changed.

  • Steven Steven committed [r3581] on Code

    Disable wheelmouse in ttk_combobox

  • Steven Steven committed [r3580] on Code

    Patch to hide ? (game unknowns) in the gamelist.

  • Steven Steven committed [r3579] on Code

    Little latex warnings cleanup of game.cpp (S.A.)

  • Steven Steven committed [r3578] on Code

    Christian - Update NAGs in LaTeX code for package xskak

  • Steven Steven committed [r3577] on Code

    Christian ' -some LaTeX adaptations for crosstables.'

  • Steven Steven posted a comment on discussion Open Discussion

    The readme says "Our main windows build system is MinGW and Makefile.mingw. We also have a Makefile.vc for visual studio, but it does not get updated too often." If you are a programmer, please consider to update Makefile.vc to a working condition. after examining Makfile.mingw Re feature request, This feature is already available more or less. Right click on the engine window "?" button - opens the engine console. Click "Auto" button. To send commands directly to engine, in Help->StartupWindow,...

  • Steven Steven committed [r3576] on Code

    Try disabling fics ping notifications on macOS... Seems to bug out tcl.

  • Steven Steven posted a comment on discussion Help

    https://scidvspc.sourceforge.net/doc/MainWindow.htm "flip the board"

  • Steven Steven posted a comment on discussion Open Discussion

    OK, cheers. I added it to our "support" files directory.

  • Steven Steven posted a comment on discussion Help

    Right clicking the main board's Tab, then Toggle material

  • Steven Steven posted a comment on discussion Help

    Help->Index->Windows(docked) https://scidvspc.sourceforge.net/doc/Docking.htm

  • Steven Steven committed [r3575] on Code

    Make scoregraph middle button popups stay longer (see also https://sourceforge.net/p/scidvspc/code/3556/).

  • Steven Steven committed [r3574] on Code

    Recursive annotation was getting broken by vars ending in mate. Ok? (Big effort to fix gah).

  • Steven Steven committed [r3573] on Code

    Show proper timecontrol when base time is fractional (most likely small).

  • Steven Steven committed [r3572] on Code

    Minor tweaks, including better 'sc_game new' in tacgame, sergame.

  • Steven Steven modified a comment on ticket #79

    OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <Control-S> ::gameAdd

  • Steven Steven posted a comment on ticket #79

    OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s>

  • Steven Steven committed [r3571] on Code

    New Chessbase colors https://sourceforge.net/p/scid/bugs/257/

  • Steven Steven committed [r3570] on Code

    Chess960 typo. (Fischerrandom)

  • Steven Steven committed [r3569] on Code

    Stockfish 17 throws a hissy if sent an OwnBook. FMD.

  • Steven Steven committed [r3568] on Code

    Annotation button hardening.

  • Steven Steven committed [r3567] on Code

    Scorebar hardening.

  • Steven Steven committed [r3566] on Code

    Nasty, but we have to process custom player photos after spellcheck init. Hmmm...

  • Steven Steven committed [r3565] on Code

    Add Hanish's patches, and links in README.

  • Steven Steven modified a comment on ticket #78

    The problem was you are making a photo for an aliased player name (which is not easy/possible to know about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.

  • Steven Steven posted a comment on ticket #78

    The problem was you are making a photo for an aliased player name (which is not easy/possible to now about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.

  • Steven Steven committed [r3564] on Code

    Handle custom photos for aliased player names. Also change space handling in player names (remove all spaces, not just first two, but may affect some engine names/photos).

  • Steven Steven committed [r3563] on Code

    chess960 patch 4.26

  • Steven Steven committed [r3562] on Code

    readme 4.26

  • Steven Steven committed [r3561] on Code

    Readme old link removal.

  • Steven Steven committed [r3560] on Code

    German update. Cheers Christian.

  • Steven Steven committed [r3559] on Code

    Properly resize evalbar.

  • Steven Steven committed [r3558] on Code

    Refine handling book bestmove.

  • Steven Steven committed [r3557] on Code

    Usual mac BS.

  • Steven Steven committed [r3556] on Code

    Try having a more persistent pgn board popup.

  • Steven Steven committed [r3555] on Code

    etc

  • Steven Steven committed [r3554] on Code

    Show/enable Annotate button for all engines.

  • Steven Steven committed [r3553] on Code

    Disable engine OwnBook for annotation.

  • Steven Steven committed [r3552] on Code

    Attached is the patch which adds ticks wrt evalbar linlog.

  • Steven Steven committed [r3551] on Code

    We need some null scorebar widget. Use a rectangle, same color as the board grid (::bgcolor).

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