Trivial formatting ocds.
Lots of pack messing around with init Annotation widget to move 'batch' up a little higher. Gah!
Tacgame: add comment when resigning. MPVTls colourbar hack to fix wrong colour shown if MultiPV and mate.
I can't reproduce this bug. Perhaps you hit the delete key by accident? Otherwise, pls give concise steps to reproduce the issue.
And show vars when press exit-var button. Also, some wm hardening for LoadGame and GotoMove windows.
Check boardEngine is running. Rename drawVarArrows to checkVarArrows, and Draw var arrows straight away if exitting a var.
Allow engines to draw arrows on the main board. (remove patch of the same, and mini docked engine feature too).
Make mpvtls/Traffic light bar wider in macOS.
Only number second PV arrow line (mini analysis board) if PV/lines >= 3.
No - no plans for a new release. Re upgrading, lots of option files can be copied over.
Resize (analysis board) 'traffic lights' bar if board resized.
I guess i will accept this, cheers, though you have not stated how much you have tested it. And i had to alter it for 4.26/current svn. It would be nice to check for verboseness... eg i don't like "Resetuj filter" when it should just be Resetuj And since you have changed the encoding, you should also change it twice in the scid,gui tcl/language.tcl: Y {serbian Serbian 2 cp1250 {}} tcl/lang/langList.tcl: serbian cp1250 Otherwise, i am not sure what will occur.
Update Serbian language , from Miljan Rančić , with ChatGPT. Needs testing.
typo
I guess i will accept this, cheers, though you have not stated how much you have tested it. It would be nice to check for verboseness... eg i don't like "Resetuj filter" when it should just be Resetuj And since you have changed the encoding, you should also change it twice in the scid,gui tcl/language.tcl: Y {serbian Serbian 2 cp1250 {}} tcl/lang/langList.tcl: serbian cp1250 Otherwise, i am not sure what will occur.
And rebase chess960 patch.
Rebase engine arrow patch.
Big tcl trailing space cleanup.
Probably ok to number the engine PV arrows by default.
Update the engine_arrows_on_main_board.diff hack. Probably needs much more work S.A.
Add numbers to the analysis boads PV arrows (toggled by Control-Shift-N).
A few more translations for computer tournament.
Add a few translations for the computer tournament feature, and update chinese tr.
Include an overhauled version of Pascal's Opening Trainer.
Name editor hardening. (But may be a bad report)
Opening trainer starting to feel fininshed (still a patch).
'sc_game flag delete' is illegal and crashed app.
Add Tyrin's youtube page link to doco.
Latest update of the opening trainer feature.
Opening trainer fixes with testing from Dinesh. Soon to be inlined i think.
Rework the search's hideable Flag-Options a little. (Move the Delete Flag, and add a few buttons (and doco) to mass set the User/Custom flags.
Fix up the Header Search global options, and search save/load.
Show custom flags as *lowercase* letters in the gamelist.
opening trainer patch update
Custom flags now show the first descriptive letter (if any) in the gamelist instead of \[1-6\].
Ok, I have emailed Dinesh. Perhaps we can/should include this feature. Anyone else interested in testing it, pls email me directly. Cheers Steven
Ooops - Add chinese to our unix 'configure' script.
I don't think si5 support will ever happen. Too hard to code and destabilising, and not so desirable for me. Perhaps one day someone will code it, but it's a huge task i think.
The GPL is not explicitly incompatible with money. But Steam and Scid do not seem a good idea to me, for a few reasons.
Seed random number generator (for tree training).
Maybe it was a misunderstanding. When you just restart the training you get different variations. But when you close scidvspc and start it again, you get the same openings in exact the same order. I think you may be right. I will commit this change to svn Index: src/tkscid.cpp =================================================================== --- src/tkscid.cpp (revision 3586) +++ src/tkscid.cpp (working copy) @@ -507,6 +507,7 @@ scratchPos = new Position; scratchGame = new Game; db = &(dbList[currentBase]);...
Hmmm... Seems to work for me, though computers are bad at random numbers. But it's probably weighted random. Maybe pure random move would be more desirable?
Training against a database: Random move not working on Linux
Mike - the piece ID codes for White and Black promotions are different, as follows:
Ok, i see Fulvio has fixed it on Scid. Maybe someone can port this (preferably without the C++20 - isms. I can't test it on my system , for some reason there is no bug here. -rw-rw-r-- 1 steve 817 Nov 4 21:46 Bjørn Dæhlie vs Ådne Søndrål.pgn
Can find any file operation (such as create a database, or any export feature) that does successfully write to such a filename ? If so, i can identify/debug or possibly modify the pgn write routine.
Ok... Perhaps you can find any file operation (such as create a database, or any export feature) that does successfully write to a wovel (laugh! :>) file name ? Cheers
Mike's support for k4it.de online Nalimov (6 piece) tablebases. These are nearly identical to Shredders online bases (which are currently offline/broke due to some backend 421 Misdirected Request / Nginx) but with minor changes.
Chinese language translation from Zhuge Prajna.
Update chess960 patch.
Store FEN parsing errors as game comments.
Stop right click accepting seeks.
Minor link fixes.
Eco tweak https://sourceforge.net/p/scid/bugs/262/
Thanks for posting Why is it requiring Tk 8.5 when the source says it needs 8.6? Any thoughts on how to fix? The exact requirements are 8.5 or 8.6. (which is better/ubiquitous). I only added the 8.6 note to the source as wish 9 has been released, but it is not compatible anymore (Scidvspc needs much work afaics to work with 9). Cheers
Link to Lumbra's gigabase as Caissabase seems dead. And https fide.com instead of http.
Delete duplicates[] when compacting gamefile.
Nameeditor entry autocomplete hardening.
Fide player web links have changed.
Disable wheelmouse in ttk_combobox
Patch to hide ? (game unknowns) in the gamelist.
Little latex warnings cleanup of game.cpp (S.A.)
Christian - Update NAGs in LaTeX code for package xskak
Christian ' -some LaTeX adaptations for crosstables.'
The readme says "Our main windows build system is MinGW and Makefile.mingw. We also have a Makefile.vc for visual studio, but it does not get updated too often." If you are a programmer, please consider to update Makefile.vc to a working condition. after examining Makfile.mingw Re feature request, This feature is already available more or less. Right click on the engine window "?" button - opens the engine console. Click "Auto" button. To send commands directly to engine, in Help->StartupWindow,...
Try disabling fics ping notifications on macOS... Seems to bug out tcl.
https://scidvspc.sourceforge.net/doc/MainWindow.htm "flip the board"
OK, cheers. I added it to our "support" files directory.
Right clicking the main board's Tab, then Toggle material
Help->Index->Windows(docked) https://scidvspc.sourceforge.net/doc/Docking.htm
Make scoregraph middle button popups stay longer (see also https://sourceforge.net/p/scidvspc/code/3556/).
Recursive annotation was getting broken by vars ending in mate. Ok? (Big effort to fix gah).
Show proper timecontrol when base time is fractional (most likely small).
Minor tweaks, including better 'sc_game new' in tacgame, sergame.
OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <Control-S> ::gameAdd
OK, I've removed the errant old menu hint. To revert this behaviour, revert the shortcut in scid.gui to bind $w <control-s> ::gameAdd </control-s>
New Chessbase colors https://sourceforge.net/p/scid/bugs/257/
Chess960 typo. (Fischerrandom)
Stockfish 17 throws a hissy if sent an OwnBook. FMD.
Annotation button hardening.
Scorebar hardening.
Nasty, but we have to process custom player photos after spellcheck init. Hmmm...
Add Hanish's patches, and links in README.
The problem was you are making a photo for an aliased player name (which is not easy/possible to know about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.
The problem was you are making a photo for an aliased player name (which is not easy/possible to now about). This should be fixed with commit 3564. Otherwise, have a look in spelling.ssp and change your player's name to an unaliased one.
Handle custom photos for aliased player names. Also change space handling in player names (remove all spaces, not just first two, but may affect some engine names/photos).
chess960 patch 4.26
readme 4.26
Readme old link removal.
German update. Cheers Christian.
Properly resize evalbar.
Refine handling book bestmove.
Usual mac BS.
Try having a more persistent pgn board popup.
etc
Show/enable Annotate button for all engines.
Disable engine OwnBook for annotation.
Attached is the patch which adds ticks wrt evalbar linlog.
We need some null scorebar widget. Use a rectangle, same color as the board grid (::bgcolor).