The issue only affects transparent blocks with an animation running through them, it was introduced when we updated from an older hqmame variant (1.4 i think) to 1.7 and i've not been able to identify the key issue afoot. There is no multithreading in our filter implementation so it is entirely subject to single core performance, but the code below definitely regressed in some way that i've not been able to account for in current tuning attempts. https://github.com/visualboyadvance-m/visualboyad...
The issue only affects transparent blocks with an animation running through them, it was introduced when we updated from an older hqmame variant to 1.7 and i've not been able to identify the key issue afoot. There is no multithreading in our filter implementation so it is entirely subject to single core performance, but the code below definitely regressed in some way that i've not been able to account for in current tuning attempts. https://github.com/visualboyadvance-m/visualboyadvance-m/commit...
The issue only affects transparent blocks with an animation running through them, it was introduced when we updated from an older hqmame variant to 1.7 and i've not been able to identify the key issue afoot. There is no multithreading in our filter implementation so it is entirely subject to single core performance, but the code linked below definitely suffers worse than the changes following https://github.com/visualboyadvance-m/visualboyadvance-m/commit/234f1e9b1a3ac0b409071fe144804a8aad655a99
some more lower case adjustements to i, l and o
A, C, J and little k have been adjusted.
added contributions from the forum.