A paper by Mark Joselli mentions the "Extended Moore Neighborhood Grid". http://www2.ic.uff.br/~esteban/files/papers/SBGames09_Mark_C.pdf...
A paper by Mark Joselli mentions the "Extended Moore Neighborhood Grid". http://www2.ic.uff.br/~esteban/files/papers/SBGames09_Mark_C.pdf...
A paper by Mark Joselli mentions the "Extended Moore Neighborhood Grid". http://www2.ic.uff.br/~esteban/files/papers/SBGames09_Mark_C.pdf...
A paper by Mark Joselli mentions the "Extended Moore Neighborhood Grid". http://www2.ic.uff.br/~esteban/files/papers/SBGames09_Mark_C.pdf...
MSDN says I need to call Shutdown on a mediaSource when I'm done with it. http://msdn.microsoft.com/en-us/library/windows/desktop/aa372153%28v=vs.85%29.aspx...
MSDN says I need to call Shutdown on a mediaSource when I'm done with it. http://msdn.microsoft.com/en-us/library/windows/desktop/aa372153%28v=vs.85%29.aspx...
SharpDX is a .Net wrapper around Direct3D (9 through 11). It also has a limited wrapper...
SharpDX is a .Net wrapper around Direct3D (9 through 11). It also has a limited wrapper...
SharpDX is a .Net wrapper around Direct3D (9 through 11). It also has a limited wrapper...
Ugh, the propVariant I was passing in was poorly initialized, I did not specify the...
Ugh, the propVariant I was passing in was poorly initialized, I did not specify the...
Ugh, the propVariant I was passing in was poorly initialized, I did not specify the...
Looping music in MediaFoundation is apparently very simple: when you get the MEEndOfPresentation...
Hey, thanks for the reply. I tried creating the mediaSink myself (MFCreateAudioRenderer)...
Hey, thanks for the reply. After working on it last night, I think I got a solution:...
Hey, thanks for the reply. After working on it last night, I think I got a solution:...
Hey, thanks for the reply. After working on it last night, I think I got a solution:...
So, in my application I have a mediaSession. (I use only one, throughout the application's...
Ok, sounds good. I was thinking of implementing something in CUDA, with the added...