User Activity

  • Posted a comment on discussion Open Discussion on Open Asset Import Library

    I cannot build a VS2010 32 bit dll from 3.3.1 sources. Using CMake and VS 2010 Express on Windows 10 I get many compile errors. VC10_STDINT_FIX flag set and makes no difference. I can build VS2013 dll but I need the VS2010 for Windows XP SP2 which doesn't support 2013 vcredist.

  • Posted a comment on discussion Help on Open Asset Import Library

    I have a .blend model 163 verts, 303 faces. The UVs are all separate tris and quads, one for each face, no UV verts shared. Assimp imports this model as having 983 verts and 303 faces. Assimp won't remove duplicates or generate smooth normals unless I remove the UVs component. Any way to keep UVs and remove duplicates?

  • Posted a comment on discussion Help on Open Asset Import Library

    If you have set some properties in a property store do you need to use aiImportFileExWithProperties or can you just use aiImportFile? I am trying to remove components.

  • Modified a comment on discussion Open Discussion on Open Asset Import Library

    In Blender a face can be designated double sided by checking an option in the properties. See here https://blender.stackexchange.com/questions/10711/double-sided-faces The extra face is not stored in the .blend file so assimp doesn't find it. Can it be added to assimp that it creates the extra face when this face property exists?

  • Posted a comment on discussion Open Discussion on Open Asset Import Library

    In Blender a face can be designated double sided by checking an option in the properties. See here https://blender.stackexchange.com/questions/10711/double-sided-faces The extra face is not stored in the .blend file so assimp doesn't find it. Can it be added to assimp that it creates the extra face when this face property exists?

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sapp3r
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