Adapted to Python 3.
Fixed
Changed logging of invalid server data to INFO.
Fixed
Fixed
Increased the server ping interval.
Fixed
Added players to the server string returned to clients.
Logging: now the log file can be rotated without restarting the meta server.
Updated doc.
Fixed calculation of the number of teams with free bases.
Changed temporarily such that all servers are sent to the client, not just those that replied to ping requests.
Fixed
Created a new thread for periodic pinging of servers.
Increased the ping interval to 10 minutes.
Fixed stacktrace logging.
Replacing colon with hyphen in server definitions sent to client.
Fixed
Encoding the output sent in the FAQ and client ports as ISO-8859-1. Fixed exception handling.
Added a server that sends contents of the FAQ f...
Fixed typo in encoding name.
Fixed encoding in servers.txt and string return...
Fix in exception handling.
Fix
Fixed encoding in servers.txt and string return...
Removed unnecessary file.
Fix
Re-encoding server entry from ISO-8859-1 to UTF...
Fixed a bug in parsing free bases.
Added logging of uncaught exceptions in handle ...
Added log messages for ping.
Fixed a bug where update_time was not updated f...
Fixed uninitialized variable.
Added a test for parsing the number of free bas...
Moved removal of trailing zero to the main hand...
Copied the old RTT value when updating the serv...
Fixed parsing of free bases when there are no t...
Refactored and cleaned up.
Improved the server parser such that it handles...
Now servers that haven't sent an update for 5 m...
Implemented client support. Various fixes.
Added debug info.
Added a brief protocol description.
Added a placeholder text to the handler for use...
Initial commit. Added 3 basic servers: to handl...
Changed the scope of a variable.
Fixed wrong variable name
Moved some test scripts into the project. Moved...
Implemented adding and removing servers.
Added tests for serverport.py. Fixed bugs in pa...
Added some overriding methods to ServerId. Impr...
More cleanups.
Not printing the entire server definition unles...
Refactored such that server database is not a g...
Parametrized the log file name.
Fixed the test for uptime.
Added the LICENSE file.
Parametrized the server timeout in server datab...
Updated the documentation
Changed the main executable name to metaserver.py
Added logging.
Changed the log level to INFO.
Changed the first like in executable scripts to...
Changed uptime_time of a server to be a floatin...
Parametrized the name of the file where server ...
Added a README file.
Removed some debug info.
Added a debug message for when server has not c...
Fixed wrong interpretation of the stime field. ...
Implemented pinging of game servers right after...
Unified the logged messages. Added the class Ip...
Added dumping the server list into a file after...
Moved the description of the protocol.
Fixed a bug in recognizing the remove command.
Extended the server update timeout to 20 minutes.
Changed the release date for Windows.
Issue #5: Set default geometry to 640x480.
Cleanup
Fixed the release date.
Issue #5: Refactored.
Refactored in radar.c
Fix in configure.ac and configure.ac.windows
Issue #5: Added multiplication by radar_scale i...
Issue #5: Refactored. Added support for a radar...
#5 Set default radar size to 1000x1000 pixels a...
Fixed a bug where no dot was shown for self on ...
More refactoring in radar.c
Toggle between old and new position of the radar
Issue #3: added an option to toggle between the...
Make it possible to switch off the radar
Added a missing texture in the Windows build file.
Issue #4: added the boolean option "radarEnable...
Make it possible to switch off the radar
Fix the positions of the player dots
Add options for dimensions and scaling factor of the radar
Make it possible to switch off the radar
Toggle between old and new position of the radar
Fix the positions of the player dots
Show walls on the HUD radar
Fixed the positions of ships on the radar. Remo...