Deleting branches containing old/depricated cod...
Minor improvements to map draw code; Fixed load...
Improvements and fixes to return scene map; Fix...
Further development of final events on cave map...
Added knight formation path movement at end eve...
Added new context to cave map for the final sce...
Added ability to set a final direction for path...
Finished scripting of capital map for developme...
Fixed bug where animated tiles were not being a...
Completed several building interiors on capital...
Removing old city map that has been replaced by...
Added context zones for captial map to allow en...
Fixed bug in map loading code that was unable t...
Added skeleton interiors for all houses on map;...
Enabled collision data for tiles sky tile layer...
Fixed bug in map editor that was causing incorr...
Fixed treasure menu not being displayed in map ...
Fixed error when constructing a MapTreasure obj...
Minor visual improvements to cave map; Improved...
Added support for new map context design into m...
Small cleanups and additions to cave map script
Partially complete redesign of the initial even...
Finished building out castle exterior for capit...
Cleanup and reorganization of cave map script
Design changes to castle in capital map; Update...
Added new tileset definition files and updated ...
Re-added stairs that were mistakenly removed fr...
Added tiles for stone half-wall and pedestals
Adding new tiles and tilesets; reorganizing til...
Added several tiles to existing and new tileset...
Further progress on capital map
Added left castle section to capital map; Resiz...
Minor fix to map files (specify .lua extension ...
Added left and right animations to Mak hound sp...
Finished major structures in city portion of ca...
Fixed a bug where the swap tool didn't work cor...
Fixed city map to use renamed tilesets; Started...
Fixed a bug that caused editor to crash when re...
Fixed a bug with the selection tool behaving od...
Updated test map according to recent tileset ch...
Added new tileset for testing the display of sp...
Added some (currently blank) tileset definition...
Reorganizing of interior house tileset and some...
Updated paint, swap, delete, and inherit tools ...
Implemented fill area tool
Fill area tool now works appropriately with sel...
Added ability to select custom shape areas of t...
Minor fixes and cleanup to MapView code
Added a feature that shows the user a preview o...
Added the following actions that take effect on...
Fixed variable name typos in two tileset files;...
Select area tool is now functional; Enabled dra...
Wrote function to allow filling of an area of s...
Clean up and renaming of various parts of the e...
Finished converting move edit mode to swap edit...
Fixed bugs introduced in last commit. Insertion...
Added feature allowing the user to insert or de...
Added new dialog class for resizing the map; Wr...
Added new dialog window class to handle adding ...
Fixed numerous bugs in the layer and context vi...
Fixed a bug in layer view and context view widg...
Editor now allows user to delete a tileset from...
TilesetView widget now updates properly with ne...
Added new tileset view class to replace tileset...
Fixed bug that allowed layers and contexts to b...
Fixed numerous bugs with inheriting contexts; U...
Repurposed fill/clear layer tool into fill/clea...
Updated copyright dates to 2015
Added several additional icons for editor use; ...
Enabled contexts to inherit from one another in...
Removal of some of the old undo/redo support co...
Fixed issues with grid lines not showing up cor...
Fixed tileset editor so collision data is edite...
Fixed the tileset editor so that collision data...
Final clean up of Editor class; Reorganized mai...
Further cleanup of Editor class; Fixed several ...
Cleanup of various parts of the editor code; Mi...
Updated svn to ignore some files
Editor is now able to load saved map files; Fix...
Fixed errors in editor's save map data function.
Editor can now save map files again and into th...
http://www.allacrost.org/ Brief Description Hero of Allacrost is a single player...
Fixed a bug where tile editing was only being d...
Fixed numerous bugs related to map contexts and...
Fleshed out ContextView class in editor; Made a...
Tile layers can now be renamed in the LayerView...
Minor improvements to usability and code for La...
Right-click add/delete actions for layer widget...
Tile layers can now be sorted by dragging them ...
Multi-layer editing is now functional again; Al...
Removed tile layer toolbar. Improved functional...
Editor is now using new LayerView class for the...
Additional work done for the LayerView class; S...
Basic tile row/column insert/delete now working...
Fixed map view widget. Basic tile editing is no...
Tile Layer widget now correctly displays tile l...
Fixed errors in editor with new map creation an...
Maps now support scripts being able to customiz...
Added new knight sprite images. Removed remanan...
Maps now have preliminary support for allowing ...