Ah, ok - I clearly didn't see the forrest for all the trees ... if I'd only know how to use OpenIMAJ, I'd could make it do that :D
I am just starting off with OpenIMAJ and am stuck at 3.1.1. Exercise 1: The PixelProcessor. When I try to use the stump that was provided input.processInplace(new PixelProcessor<Float[]>() { public Float[] processPixel(Float[] pixel) { return pixel; } }); and try to assign the pixel to the HardAssigner, I am always stuck because the pixel is a Float[] but Hardassigner.assign expects a float[]. Any direction as to solving this would help.