Add option to generate winnable games.
missing import library symbols for i686
This happens with binutils 2.31.1 which fixed the bug you linked to.
gcc is 8.2.0 from msys2, wx is from msys2, but this happens with any version of wx in any configuration.
Sorry I screwed up the formatting. The program is: #include <wx/string.h> const wxString hello = "Hello, World!"; int main(int argc, char** argv) { wxPuts(hello); return 0; } And the backtrace is: #0 wxString::wxString (this=0x408040 <hello>, psz=0x405001 <std::piecewise_construct+1> "Hello, World!") at C:/msys64/mingw64/include/wx-3.0/wx/string.h:1241 #1 0x00000000004015d6 in __static_initialization_and_destruction_0 ( __initialize_p=1, __priority=65535) at wxstring_segfault.cpp:3 #2 0x0000000000401600...
gcc 8.2.0 made binary with ssp and global wxString segfaults on startup
Will this be properly fixed in upstream gcc at some point? Or do I need to file a bug with them?
libstdc++ built with weakrefs causes problems mixing C and C++ code