User Activity

  • Created ticket #56 on GraphicsMagick

    Support "Seam Carving"

  • Posted a comment on ticket #624 on GraphicsMagick

    Seems to work!

  • Posted a comment on ticket #624 on GraphicsMagick

    Alright, I will have to give it a shot in a few. Been kinda busy, sorry.

  • Posted a comment on ticket #624 on GraphicsMagick

    You could create a stuct that has a version member in it and when you check for a flag you could check against it's version. If it's too low you know to use the default value.

  • Posted a comment on ticket #624 on GraphicsMagick

    That change does seem to make this work. Why does GM use signal handlers? I suppose making some sort of InitializeMagickEx(InitInfo* initInfo) might be in order?

  • Posted a comment on ticket #624 on GraphicsMagick

    I've manually compiled GM from the source archive and it's still doing the same thing, but gm version is reporting GraphicsMagick 1.3.34 2019-12-24 Q8 http://www.GraphicsMagick.org/ now.

  • Posted a comment on ticket #624 on GraphicsMagick

    The header in /usr/lib/GraphicsMagick/magick/version.h seems to say 1.3.34. #define MagickPackageName "GraphicsMagick" #define MagickCopyright "Copyright (C) 2002-2019 GraphicsMagick Group.\nAdditional copyrights and licenses apply to this software.\nSee http://www.GraphicsMagick.org/www/Copyright.html for> #define MagickLibVersion 0x232002 #define MagickLibVersionText "1.3.34" #define MagickLibVersionNumber 23,20,2 #define MagickChangeDate "20191224" #define MagickReleaseDate "2019-12-24" So weird...

  • Posted a comment on ticket #624 on GraphicsMagick

    Well, I ran gm version. There is always a chance that IM might be doing something screwy. Is there any way to check what signal handlers are in use?

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realgudenau
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